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afallenbrigand430125.lua 4.2 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/afallenbrigand430125.lua
  3. Script Purpose : Waypoint Path for afallenbrigand430125.lua
  4. Script Author : Rylec, VO by Premierio015
  5. Script Date : 07-28-2020 10:35:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "difficulty", "6")
  10. waypoints(NPC)
  11. end
  12. function hailed(NPC, Spawn)
  13. FaceTarget(NPC, Spawn)
  14. end
  15. function respawn(NPC)
  16. spawn(NPC)
  17. end
  18. function waypoints(NPC)
  19. MovementLoopAddLocation(NPC, -105.1, 4.27, -103.54, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, -121.44, 4.33, -99.66, 2, 0)
  21. MovementLoopAddLocation(NPC, -129.59, 4.16, -105.38, 2, 0)
  22. MovementLoopAddLocation(NPC, -133.56, 4.57, -104.94, 2, 0)
  23. MovementLoopAddLocation(NPC, -134.83, 4.58, -103.66, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, -132.82, 4.57, -104.42, 2, 0)
  25. MovementLoopAddLocation(NPC, -129.34, 4.18, -105.04, 2, 0)
  26. MovementLoopAddLocation(NPC, -123.26, 4.53, -101.76, 2, 0)
  27. MovementLoopAddLocation(NPC, -112.34, 4.3, -99.24, 2, math.random(12, 22))
  28. MovementLoopAddLocation(NPC, -118.93, 4.52, -92.89, 2, 0)
  29. MovementLoopAddLocation(NPC, -124.79, 4.53, -64.55, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, -122.46, 4.52, -62.56, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -117.29, 4.31, -99.52, 2, math.random(12, 22))
  32. MovementLoopAddLocation(NPC, -107.02, 4.48, -113.02, 2, math.random(12, 22))
  33. MovementLoopAddLocation(NPC, -112.06, 4.34, -103.59, 2, 0)
  34. MovementLoopAddLocation(NPC, -118.62, 4.51, -91.14, 2, 0)
  35. MovementLoopAddLocation(NPC, -117.86, 4.17, -82.95, 2, math.random(12, 22))
  36. MovementLoopAddLocation(NPC, -118.11, 4.51, -92.15, 2, 0)
  37. MovementLoopAddLocation(NPC, -109.9, 4.32, -113.11, 2, math.random(12, 22))
  38. end
  39. function aggro(NPC, Spawn)
  40. math.randomseed(os.time())
  41. local choice = math.random (1,6)
  42. if choice == 1 then
  43. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn)
  44. elseif choice == 2 then
  45. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
  46. elseif choice == 3 then
  47. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
  48. elseif choice == 4 then
  49. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
  50. elseif choice == 5 then
  51. PlayFavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn)
  52. elseif choice == 6 then
  53. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn)
  54. end
  55. end
  56. function death(NPC, Spawn)
  57. math.randomseed(os.time())
  58. local choice = math.random(1,4)
  59. if choice == 1 then
  60. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
  61. elseif choice == 2 then
  62. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
  63. elseif choice == 3 then
  64. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn)
  65. elseif choice == 4 then
  66. PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn)
  67. end
  68. end