123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 |
- //
- // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
- #ifndef DETOURNAVMESHBUILDER_H
- #define DETOURNAVMESHBUILDER_H
- #include "DetourAlloc.h"
- /// Represents the source data used to build an navigation mesh tile.
- /// @ingroup detour
- struct dtNavMeshCreateParams
- {
- /// @name Polygon Mesh Attributes
- /// Used to create the base navigation graph.
- /// See #rcPolyMesh for details related to these attributes.
- /// @{
- const unsigned short* verts; ///< The polygon mesh vertices. [(x, y, z) * #vertCount] [Unit: vx]
- int vertCount; ///< The number vertices in the polygon mesh. [Limit: >= 3]
- const unsigned short* polys; ///< The polygon data. [Size: #polyCount * 2 * #nvp]
- const unsigned short* polyFlags; ///< The user defined flags assigned to each polygon. [Size: #polyCount]
- const unsigned char* polyAreas; ///< The user defined area ids assigned to each polygon. [Size: #polyCount]
- int polyCount; ///< Number of polygons in the mesh. [Limit: >= 1]
- int nvp; ///< Number maximum number of vertices per polygon. [Limit: >= 3]
- /// @}
- /// @name Height Detail Attributes (Optional)
- /// See #rcPolyMeshDetail for details related to these attributes.
- /// @{
- const unsigned int* detailMeshes; ///< The height detail sub-mesh data. [Size: 4 * #polyCount]
- const float* detailVerts; ///< The detail mesh vertices. [Size: 3 * #detailVertsCount] [Unit: wu]
- int detailVertsCount; ///< The number of vertices in the detail mesh.
- const unsigned char* detailTris; ///< The detail mesh triangles. [Size: 4 * #detailTriCount]
- int detailTriCount; ///< The number of triangles in the detail mesh.
- /// @}
- /// @name Off-Mesh Connections Attributes (Optional)
- /// Used to define a custom point-to-point edge within the navigation graph, an
- /// off-mesh connection is a user defined traversable connection made up to two vertices,
- /// at least one of which resides within a navigation mesh polygon.
- /// @{
- /// Off-mesh connection vertices. [(ax, ay, az, bx, by, bz) * #offMeshConCount] [Unit: wu]
- const float* offMeshConVerts;
- /// Off-mesh connection radii. [Size: #offMeshConCount] [Unit: wu]
- const float* offMeshConRad;
- /// User defined flags assigned to the off-mesh connections. [Size: #offMeshConCount]
- const unsigned short* offMeshConFlags;
- /// User defined area ids assigned to the off-mesh connections. [Size: #offMeshConCount]
- const unsigned char* offMeshConAreas;
- /// The permitted travel direction of the off-mesh connections. [Size: #offMeshConCount]
- ///
- /// 0 = Travel only from endpoint A to endpoint B.<br/>
- /// #DT_OFFMESH_CON_BIDIR = Bidirectional travel.
- const unsigned char* offMeshConDir;
- /// The user defined ids of the off-mesh connection. [Size: #offMeshConCount]
- const unsigned int* offMeshConUserID;
- /// The number of off-mesh connections. [Limit: >= 0]
- int offMeshConCount;
- /// @}
- /// @name Tile Attributes
- /// @note The tile grid/layer data can be left at zero if the destination is a single tile mesh.
- /// @{
- unsigned int userId; ///< The user defined id of the tile.
- int tileX; ///< The tile's x-grid location within the multi-tile destination mesh. (Along the x-axis.)
- int tileY; ///< The tile's y-grid location within the multi-tile desitation mesh. (Along the z-axis.)
- int tileLayer; ///< The tile's layer within the layered destination mesh. [Limit: >= 0] (Along the y-axis.)
- float bmin[3]; ///< The minimum bounds of the tile. [(x, y, z)] [Unit: wu]
- float bmax[3]; ///< The maximum bounds of the tile. [(x, y, z)] [Unit: wu]
- /// @}
- /// @name General Configuration Attributes
- /// @{
- float walkableHeight; ///< The agent height. [Unit: wu]
- float walkableRadius; ///< The agent radius. [Unit: wu]
- float walkableClimb; ///< The agent maximum traversable ledge. (Up/Down) [Unit: wu]
- float cs; ///< The xz-plane cell size of the polygon mesh. [Limit: > 0] [Unit: wu]
- float ch; ///< The y-axis cell height of the polygon mesh. [Limit: > 0] [Unit: wu]
- /// True if a bounding volume tree should be built for the tile.
- /// @note The BVTree is not normally needed for layered navigation meshes.
- bool buildBvTree;
- /// @}
- };
- /// Builds navigation mesh tile data from the provided tile creation data.
- /// @ingroup detour
- /// @param[in] params Tile creation data.
- /// @param[out] outData The resulting tile data.
- /// @param[out] outDataSize The size of the tile data array.
- /// @return True if the tile data was successfully created.
- bool dtCreateNavMeshData(dtNavMeshCreateParams* params, unsigned char** outData, int* outDataSize);
- /// Swaps the endianess of the tile data's header (#dtMeshHeader).
- /// @param[in,out] data The tile data array.
- /// @param[in] dataSize The size of the data array.
- bool dtNavMeshHeaderSwapEndian(unsigned char* data, const int dataSize);
- /// Swaps endianess of the tile data.
- /// @param[in,out] data The tile data array.
- /// @param[in] dataSize The size of the data array.
- bool dtNavMeshDataSwapEndian(unsigned char* data, const int dataSize);
- #endif // DETOURNAVMESHBUILDER_H
- // This section contains detailed documentation for members that don't have
- // a source file. It reduces clutter in the main section of the header.
- /**
- @struct dtNavMeshCreateParams
- @par
- This structure is used to marshal data between the Recast mesh generation pipeline and Detour navigation components.
- See the rcPolyMesh and rcPolyMeshDetail documentation for detailed information related to mesh structure.
- Units are usually in voxels (vx) or world units (wu). The units for voxels, grid size, and cell size
- are all based on the values of #cs and #ch.
- The standard navigation mesh build process is to create tile data using dtCreateNavMeshData, then add the tile
- to a navigation mesh using either the dtNavMesh single tile <tt>init()</tt> function or the dtNavMesh::addTile()
- function.
- @see dtCreateNavMeshData
- */
|