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- --[[
- Script Name : shriller2.lua
- Script Purpose : Waypoint Path for shriller2.lua
- Script Author : Devn00b
- Script Date : 05/09/2020 10:03:29 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 150
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 130
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -23.1, -0.08, -70.54, 2, 0)
- MovementLoopAddLocation(NPC, -19.88, -0.08, -74.04, 2, 0)
- MovementLoopAddLocation(NPC, -21.41, -0.08, -72.78, 2, 0)
- MovementLoopAddLocation(NPC, -20.11, -0.08, -71.47, 2, 0)
- MovementLoopAddLocation(NPC, -20.14, -0.1, -67.57, 2, 0)
- MovementLoopAddLocation(NPC, -16.37, -0.08, -70.86, 2, 0)
- MovementLoopAddLocation(NPC, -18.19, 0.95, -70.43, 2, 0)
- MovementLoopAddLocation(NPC, -20.5, -0.08, -70.94, 2, 0)
- MovementLoopAddLocation(NPC, -18.15, -0.08, -72.75, 2, 0)
- MovementLoopAddLocation(NPC, -21.53, -0.09, -69.38, 2, 0)
- MovementLoopAddLocation(NPC, -20.16, -0.1, -67.5, 2, 0)
- MovementLoopAddLocation(NPC, -23.22, -0.08, -70.34, 2, 0)
- MovementLoopAddLocation(NPC, -19.74, -0.08, -74.36, 2, 0)
- MovementLoopAddLocation(NPC, -15.84, -0.08, -71.4, 2, 0)
- MovementLoopAddLocation(NPC, -22.51, -0.08, -70.9, 2, 0)
- MovementLoopAddLocation(NPC, -15.84, -0.08, -71.4, 2, 0)
- MovementLoopAddLocation(NPC, -19.74, -0.08, -74.36, 2, 0)
- MovementLoopAddLocation(NPC, -23.22, -0.08, -70.34, 2, 0)
- MovementLoopAddLocation(NPC, -20.16, -0.1, -67.5, 2, 0)
- MovementLoopAddLocation(NPC, -21.53, -0.09, -69.38, 2, 0)
- MovementLoopAddLocation(NPC, -18.15, -0.08, -72.75, 2, 0)
- MovementLoopAddLocation(NPC, -20.5, -0.08, -70.94, 2, 0)
- MovementLoopAddLocation(NPC, -18.19, 0.95, -70.43, 2, 0)
- MovementLoopAddLocation(NPC, -16.37, -0.08, -70.86, 2, 0)
- MovementLoopAddLocation(NPC, -20.14, -0.1, -67.57, 2, 0)
- MovementLoopAddLocation(NPC, -20.11, -0.08, -71.47, 2, 0)
- MovementLoopAddLocation(NPC, -21.41, -0.08, -72.78, 2, 0)
- MovementLoopAddLocation(NPC, -19.88, -0.08, -74.04, 2, 0)
- MovementLoopAddLocation(NPC, -23.1, -0.08, -70.54, 2, 0)
- end
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