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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <assert.h>
- #include "../../common/debug.h"
- #include "../../common/Log.h"
- #include "../../common/database.h"
- #include "Recipe.h"
- #include "../../common/ConfigReader.h"
- #include "../Items/Items.h"
- #include "../World.h"
- extern ConfigReader configReader;
- extern MasterItemList master_item_list;
- extern World world;
- Recipe::Recipe() {
- id = 0;
- book_id = 0;
- memset(name, 0, sizeof(name));
- memset(book_name, 0, sizeof(book_name));
- memset(book, 0, sizeof(book));
- memset(device, 0, sizeof(device));
- level = 0;
- tier = 0;
- icon = 0;
- skill = 0;
- technique = 0;
- knowledge = 0;
- classes = 0;
- unknown2 = 0;
- unknown3 = 0;
- unknown4 = 0;
- }
- Recipe::~Recipe() {
- map<int8, RecipeProducts*>::iterator itr;
- for (itr = products.begin(); itr != products.end(); itr++)
- safe_delete(itr->second);
- }
- Recipe::Recipe(Recipe *in){
- assert(in);
- id = in->GetID();
- soe_id = in->GetSoeID();
- book_id = in->GetBookID();
- strncpy(name, in->GetName(), sizeof(name));
- strncpy(description, in->GetDescription(), sizeof(description));
- strncpy(book_name, in->GetBookName(), sizeof(book_name));
- strncpy(book, in->GetBook(), sizeof(book));
- strncpy(device, in->GetDevice(), sizeof(device));
-
- level = in->GetLevel();
- tier = in->GetTier();
- icon = in->GetIcon();
- skill = in->GetSkill();
- technique = in->GetTechnique();
- knowledge = in->GetKnowledge();
- device_sub_type = in->GetDevice_Sub_Type();
- classes = in->GetClasses();
- unknown1 = in->GetUnknown1();
- unknown2 = in->GetUnknown2();
- unknown3 = in->GetUnknown3();
- unknown4 = in->GetUnknown4();
-
- product_item_id = in->GetProductID();
- strncpy(product_name, in->product_name, sizeof(product_name));
- product_qty = in->GetProductQuantity();
-
- strncpy(primary_build_comp_title, in->primary_build_comp_title, sizeof(primary_build_comp_title));
- strncpy(build1_comp_title, in->build1_comp_title, sizeof(build1_comp_title));
- strncpy(build2_comp_title, in->build2_comp_title, sizeof(build2_comp_title));
- strncpy(build3_comp_title, in->build3_comp_title, sizeof(build3_comp_title));
- strncpy(build4_comp_title, in->build4_comp_title, sizeof(build4_comp_title));
-
- strncpy(fuel_comp_title, in->fuel_comp_title, sizeof(fuel_comp_title));
- build1_comp_qty = in->GetBuild1ComponentQuantity();
- build2_comp_qty = in->GetBuild2ComponentQuantity();
- build3_comp_qty = in->GetBuild3ComponentQuantity();
- build4_comp_qty = in->GetBuild4ComponentQuantity();
- fuel_comp_qty = in->GetFuelComponentQuantity();
- primary_comp_qty = in->GetPrimaryComponentQuantity();
- highestStage = in->GetHighestStage();
-
- std::map<int8, RecipeProducts*>::iterator itr;
- for (itr = in->products.begin(); itr != in->products.end(); itr++) {
- RecipeProducts* rp = new RecipeProducts;
- rp->product_id = itr->second->product_id;
- rp->byproduct_id = itr->second->byproduct_id;
- rp->product_qty = itr->second->product_qty;
- rp->byproduct_qty = itr->second->byproduct_qty;
- products.insert(make_pair(itr->first, rp));
- }
-
- std::map<int8, vector<int32>>::iterator itr2;
- for (itr2 = in->components.begin(); itr2 != in->components.end(); itr2++) {
- std::vector<int32> recipe_component;
- std::copy(itr2->second.begin(), itr2->second.end(),
- std::back_inserter(recipe_component));
- components.insert(make_pair(itr2->first, recipe_component));
- }
- }
- MasterRecipeList::MasterRecipeList() {
- m_recipes.SetName("MasterRecipeList::recipes");
- }
- MasterRecipeList::~MasterRecipeList() {
- ClearRecipes();
- }
- bool MasterRecipeList::AddRecipe(Recipe *recipe) {
- bool ret = false;
- int32 id;
- assert(recipe);
- id = recipe->GetID();
- m_recipes.writelock(__FUNCTION__, __LINE__);
- if (recipes.count(id) == 0) {
- recipes[id] = recipe;
- recipes_crc[recipe->GetSoeID()] = recipe;
- ret = true;
- }
- m_recipes.releasewritelock(__FUNCTION__, __LINE__);
- return ret;
- }
- Recipe* MasterRecipeList::GetRecipe(int32 recipe_id) {
- Recipe *ret = 0;
- m_recipes.readlock(__FUNCTION__, __LINE__);
- if (recipes.count(recipe_id) > 0)
- ret = recipes[recipe_id];
- m_recipes.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- Recipe* MasterRecipeList::GetRecipeByCRC(int32 recipe_crc) {
- Recipe *ret = 0;
- m_recipes.readlock(__FUNCTION__, __LINE__);
- if (recipes_crc.count(recipe_crc) > 0)
- ret = recipes_crc[recipe_crc];
- m_recipes.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- Recipe* MasterRecipeList::GetRecipeByName(const char* name) {
- Recipe* ret = 0;
- map<int32, Recipe*>::iterator itr;
- m_recipes.readlock(__FUNCTION__, __LINE__);
- for (itr = recipes.begin(); itr != recipes.end(); itr++) {
- if (::ToLower(string(name)) == ::ToLower(string(itr->second->GetName()))) {
- ret = itr->second;
- break;
- }
- }
- m_recipes.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- void MasterRecipeList::ClearRecipes() {
- map<int32, Recipe *>::iterator itr;
- m_recipes.writelock(__FUNCTION__, __LINE__);
- for (itr = recipes.begin(); itr != recipes.end(); itr++)
- safe_delete(itr->second);
- recipes.clear();
- recipes_crc.clear();
- m_recipes.releasewritelock(__FUNCTION__, __LINE__);
- }
- int32 MasterRecipeList::Size() {
- int32 ret;
- m_recipes.readlock(__FUNCTION__, __LINE__);
- ret = (int32)recipes.size();
- m_recipes.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- vector<Recipe*> MasterRecipeList::GetRecipes(const char* book_name) {
- vector<Recipe*> ret;
- map<int32, Recipe *>::iterator itr;
- m_recipes.writelock(__FUNCTION__, __LINE__);
- for (itr = recipes.begin(); itr != recipes.end(); itr++) {
- if (::ToLower(string(book_name)) == ::ToLower(string(itr->second->GetBook())))
- ret.push_back(itr->second);
- }
- m_recipes.releasewritelock(__FUNCTION__, __LINE__);
- return ret;
- }
- PlayerRecipeList::PlayerRecipeList(){
- }
- PlayerRecipeList::~PlayerRecipeList(){
- ClearRecipes();
- }
- bool PlayerRecipeList::AddRecipe(Recipe *recipe){
- std::unique_lock lock(player_recipe_mutex);
- assert(recipe);
- if(recipes.count(recipe->GetID()) == 0){
- recipes[recipe->GetID()] = recipe;
- return true;
- }
- return false;
- }
- Recipe * PlayerRecipeList::GetRecipe(int32 recipe_id){
- std::shared_lock lock(player_recipe_mutex);
- if (recipes.count(recipe_id) > 0)
- return recipes[recipe_id];
- return 0;
- }
- void PlayerRecipeList::ClearRecipes(){
- std::unique_lock lock(player_recipe_mutex);
- map<int32, Recipe *>::iterator itr;
- for (itr = recipes.begin(); itr != recipes.end(); itr++)
- safe_delete(itr->second);
- recipes.clear();
- }
- bool PlayerRecipeList::RemoveRecipe(int32 recipe_id) {
- std::unique_lock lock(player_recipe_mutex);
- bool ret = false;
- if (recipes.count(recipe_id) > 0) {
- recipes.erase(recipe_id);
- ret = true;
- }
- return ret;
- }
- int32 PlayerRecipeList::Size() {
- std::unique_lock lock(player_recipe_mutex);
- return recipes.size();
- }
- MasterRecipeBookList::MasterRecipeBookList(){
- m_recipeBooks.SetName("MasterRecipeBookList::recipeBooks");
- }
- MasterRecipeBookList::~MasterRecipeBookList(){
- ClearRecipeBooks();
- }
- bool MasterRecipeBookList::AddRecipeBook(Recipe *recipe){
- bool ret = false;
- int32 id = 0;
- assert(recipe);
- id = recipe->GetBookID();
- m_recipeBooks.writelock(__FUNCTION__, __LINE__);
- if(recipeBooks.count(id) == 0){
- recipeBooks[id] = recipe;
- ret = true;
- }
- m_recipeBooks.releasewritelock(__FUNCTION__, __LINE__);
- return ret;
- }
- Recipe * MasterRecipeBookList::GetRecipeBooks(int32 recipebook_id){
- Recipe *ret = 0;
- m_recipeBooks.readlock(__FUNCTION__, __LINE__);
- if (recipeBooks.count(recipebook_id) > 0)
- ret = recipeBooks[recipebook_id];
- m_recipeBooks.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- void MasterRecipeBookList::ClearRecipeBooks(){
- map<int32, Recipe *>::iterator itr;
- m_recipeBooks.writelock(__FUNCTION__, __LINE__);
- for (itr = recipeBooks.begin(); itr != recipeBooks.end(); itr++)
- safe_delete(itr->second);
- recipeBooks.clear();
- m_recipeBooks.releasewritelock(__FUNCTION__, __LINE__);
- }
- int32 MasterRecipeBookList::Size(){
- int32 ret = 0;
- m_recipeBooks.readlock(__FUNCTION__, __LINE__);
- ret = (int32)recipeBooks.size();
- m_recipeBooks.releasereadlock(__FUNCTION__, __LINE__);
- return ret;
- }
- EQ2Packet* MasterRecipeList::GetRecipePacket(int32 recipe_id, Client* client, bool display, int8 packet_type){
- Recipe *recipe = GetRecipe(recipe_id);
- if(recipe){
- LogWrite(TRADESKILL__DEBUG, 5, "Recipes", "Recipe ID: %u Recipe Name: %s", recipe->GetID(), recipe->GetName());
- return recipe->SerializeRecipe(client, recipe, display, packet_type);
- }
- return 0;
- }
- PlayerRecipeBookList::PlayerRecipeBookList(){
- }
- PlayerRecipeBookList::~PlayerRecipeBookList(){
- ClearRecipeBooks();
- }
- bool PlayerRecipeBookList::AddRecipeBook(Recipe *recipe){
- assert(recipe);
- if(recipeBooks.count(recipe->GetBookID()) == 0){
- recipeBooks[recipe->GetBookID()] = recipe;
- return true;
- }
- return false;
- }
- Recipe * PlayerRecipeBookList::GetRecipeBook(int32 recipebook_id){
- if(recipeBooks.count(recipebook_id) > 0)
- return recipeBooks[recipebook_id];
- return 0;
- }
- bool PlayerRecipeBookList::HasRecipeBook(int32 book_id) {
- if (recipeBooks.count(book_id) > 0)
- return true;
- return false;
- }
- void PlayerRecipeBookList::ClearRecipeBooks(){
- map<int32, Recipe*>::iterator itr;
- for(itr = recipeBooks.begin(); itr != recipeBooks.end(); itr++)
- safe_delete(itr->second);
- recipeBooks.clear();
- }
- EQ2Packet * Recipe::SerializeRecipe(Client *client, Recipe *recipe, bool display, int8 packet_type, int8 subpacket_type, const char *struct_name){
- int16 version = 1;
- Item* item = 0;
- RecipeProducts* rp = 0;
- vector<int32>::iterator itr;
- vector<RecipeComp> comp_list;
-
- int8 i = 0;
- int32 firstID = 0;
- int32 primary_comp_id = 0;
- if(client)
- version = client->GetVersion();
- if(!struct_name)
- struct_name = "WS_ExamineRecipeInfo";
- PacketStruct *packet = configReader.getStruct(struct_name, version);
- if(display)
- packet->setSubstructDataByName("info_header", "show_name", 1);
- else
- packet->setSubstructDataByName("info_header", "show_popup", 1);
-
- if(client->GetVersion() <= 561) {
- packet->setSubstructDataByName("info_header", "packettype", 0x02);
- }
- else if(packet_type > 0)
- packet->setSubstructDataByName("info_header", "packettype", GetItemPacketType(packet->GetVersion()));
- else
- if(version == 1096)
- packet->setSubstructDataByName("info_header", "packettype",0x35FE);
- if (version == 1208)
- packet->setSubstructDataByName("info_header", "packettype", 0x45FE);
- if(version >= 57048)
- packet->setSubstructDataByName("info_header", "packettype",0x48FE);
- if(subpacket_type == 0)
- subpacket_type = 0x02;
- packet->setSubstructDataByName("info_header", "packetsubtype", subpacket_type);
- packet->setSubstructDataByName("recipe_info", "id", recipe->GetID());
- packet->setSubstructDataByName("recipe_info", "unknown", 3);
- packet->setSubstructDataByName("recipe_info", "level", recipe->GetLevel());
- packet->setSubstructDataByName("recipe_info", "technique", recipe->GetTechnique());
- packet->setSubstructDataByName("recipe_info", "skill_level", 50); //50
- packet->setSubstructDataByName("recipe_info", "knowledge", recipe->GetKnowledge());
- packet->setSubstructDataByName("recipe_info", "device", recipe->GetDevice());
- packet->setSubstructDataByName("recipe_info", "icon", recipe->GetIcon());
- packet->setSubstructDataByName("recipe_info", "unknown3", 1);
- packet->setSubstructDataByName("recipe_info", "adventure_id", 0xFF);
- packet->setSubstructDataByName("recipe_info", "tradeskill_id", client ? client->GetPlayer()->GetTradeskillClass() : 0);
- packet->setSubstructDataByName("recipe_info", "unknown4a", 100);
- packet->setSubstructDataByName("recipe_info", "unknown4aa", 1);
- packet->setSubstructDataByName("recipe_info", "unknown5a", 20);//level *10
- packet->setSubstructDataByName("recipe_info", "product_classes", recipe->GetClasses());
- int32 HS = 0;
- if (client->GetPlayer()->GetRecipeList()->GetRecipe(recipe->GetID()) == NULL)
- HS = 0;
- else
- HS = client->GetPlayer()->GetRecipeList()->GetRecipe(recipe->GetID())->highestStage;
-
- packet->setSubstructDataByName("recipe_info", "show_previous", HS);// recipe->highestStage);
-
- rp = recipe->products[1];
- if (rp->product_id > 0) {
- item = 0;
- item = master_item_list.GetItem(rp->product_id);
- if (item) {
- packet->setSubstructDataByName("recipe_info", "previous1_icon", item->GetIcon(client->GetVersion()));
- packet->setSubstructDataByName("recipe_info", "previous1_name", "previous1_name");
- packet->setSubstructDataByName("recipe_info", "previous1_qty", recipe->products[1]->product_qty);
- packet->setSubstructDataByName("recipe_info", "previous1_item_id", recipe->products[1]->product_id);
- packet->setSubstructDataByName("recipe_info", "previous1_item_crc", -853046774);
- packet->setSubstructDataByName("recipe_info", "firstbar_icon", item->GetIcon(client->GetVersion()));
- packet->setSubstructDataByName("recipe_info", "firstbar_name", "firstbar_name");
- packet->setSubstructDataByName("recipe_info", "firstbar_qty", recipe->products[1]->product_qty);
- packet->setSubstructDataByName("recipe_info", "firstbar_item_id", recipe->products[2]->product_id);
- packet->setSubstructDataByName("recipe_info", "firstbar_item_crc", -853046774);
- }
- }
- rp = recipe->products[2];
- if (rp->product_id > 0) {
- item = 0;
- item = master_item_list.GetItem(rp->product_id);
- if (item) {
- packet->setSubstructDataByName("recipe_info", "previous2_icon", item->GetIcon(client->GetVersion()));
- packet->setSubstructDataByName("recipe_info", "previous2_name", "previous2_name");
- packet->setSubstructDataByName("recipe_info", "previous2_qty", recipe->products[2]->product_qty);
- packet->setSubstructDataByName("recipe_info", "previous2_item_id", recipe->products[2]->product_id);
- packet->setSubstructDataByName("recipe_info", "previous2_item_crc", -853046774);
- packet->setSubstructDataByName("recipe_info", "secondbar_icon", item->GetIcon(client->GetVersion()));
- packet->setSubstructDataByName("recipe_info", "secondbar_name", "secondbar_name");
- packet->setSubstructDataByName("recipe_info", "secondbar_qty", recipe->products[2]->product_qty);
- packet->setSubstructDataByName("recipe_info", "secondbar_item_id", recipe->products[2]->product_id);
- packet->setSubstructDataByName("recipe_info", "secondbar_item_crc", -853046774);
- }
- }
- rp = recipe->products[3];
- if (rp->product_id > 0) {
- item = 0;
- item = master_item_list.GetItem(rp->product_id);
- if (item) {
- packet->setSubstructDataByName("recipe_info", "previous3_icon", item->GetIcon(client->GetVersion()));
- packet->setSubstructDataByName("recipe_info", "previous3_name", "previous3_name");
- packet->setSubstructDataByName("recipe_info", "previous3_qty", recipe->products[3]->product_qty);
- packet->setSubstructDataByName("recipe_info", "previous3_item_id", recipe->products[3]->product_id);
- packet->setSubstructDataByName("recipe_info", "previous3_item_crc", -853046774);
- packet->setSubstructDataByName("recipe_info", "thirdbar_icon", item->GetIcon(client->GetVersion()));
- packet->setSubstructDataByName("recipe_info", "thirdbar_name", "thirdbar_name");
- packet->setSubstructDataByName("recipe_info", "thirdbar_qty", recipe->products[3]->product_qty);
- packet->setSubstructDataByName("recipe_info", "thirdbar_item_id", recipe->products[3]->product_id);
- packet->setSubstructDataByName("recipe_info", "thirdbar_item_crc", -2065846136);
- }
- }
-
-
-
-
- //item = master_item_list.GetItemByName(recipe->GetName());// TODO: MJ we should be getting item by item number in case of multiple items with same name
- item = master_item_list.GetItem(recipe->GetProductID());
- if(item) {
- packet->setSubstructDataByName("recipe_info", "product_icon", item->GetIcon(client->GetVersion())); //item->details.icon);
- packet->setSubstructDataByName("recipe_info", "product_name", item->name.c_str()); //item->name);
- packet->setSubstructDataByName("recipe_info", "product_qty", 1);
- packet->setSubstructDataByName("recipe_info", "product_item_id", item->details.item_id); //item->details.item_id);
- packet->setSubstructDataByName("recipe_info", "product_item_crc", 0); //item->details.item_crc);
- }
- rp = recipe->products[0];
- if (rp->byproduct_id > 0) {
- item = 0;
- item = master_item_list.GetItem(rp->byproduct_id);
- if (item) {
- packet->setSubstructDataByName("recipe_info", "byproduct_icon", item->GetIcon(client->GetVersion()));//11
- packet->setSubstructDataByName("recipe_info", "byproduct_id", item->details.item_id);
- }
- }
- rp = recipe->products[1];
- if (rp->product_id > 0) {
- item = 0;
- item = master_item_list.GetItem(rp->product_id);
- if (item) {
- packet->setSubstructDataByName("recipe_info", "byproduct_icon", item->GetIcon(client->GetVersion()));//11
- packet->setSubstructDataByName("recipe_info", "byproduct_id", item->details.item_id);
- }
- }
-
- item = 0;
- // Check to see if we have a primary component (slot = 0)
- vector<Item*> itemss;
- if (recipe->components.count(0) > 0) {
- if(client->GetVersion() <= 561) {
- packet->setSubstructDataByName("recipe_info", "primary_count", 1);
- }
-
- int16 have_qty = 0;
- vector<int32> rc = recipe->components[0];
- for (itr = rc.begin(); itr != rc.end(); itr++, i++) {
- item = master_item_list.GetItem(*itr);
- packet->setSubstructDataByName("recipe_info", "primary_comp", recipe->primary_build_comp_title);
- packet->setSubstructDataByName("recipe_info", "primary_qty", recipe->GetPrimaryComponentQuantity());
- item = 0;
- itemss = client->GetPlayer()->item_list.GetAllItemsFromID((*itr));
- if (itemss.size() > 0) {
- int16 needed_qty = recipe->GetPrimaryComponentQuantity();
- for (int8 i = 0; i < itemss.size(); i++) {
- have_qty += itemss[i]->details.count;
- }
- }
- }
- packet->setSubstructDataByName("recipe_info", "primary_qty_avail", have_qty);
- }
-
-
- int8 total_build_components = recipe->GetTotalBuildComponents();
- int8 index = 0;
- int8 count = 0;
- if (total_build_components > 0) {
- packet->setSubstructArrayLengthByName("recipe_info", "num_comps", total_build_components);
- for (index = 0; index < 4; index++) {
- if (recipe->components.count(index + 1) == 0)
- continue;
-
- count++;
- vector<int32> rc = recipe->components[index + 1];
- int16 have_qty = 0;
- string comp_title;
- int8 comp_qty;
- for (itr = rc.begin(); itr != rc.end(); itr++, i++) {
- if (index == 0) {
- comp_title = recipe->build1_comp_title;
- comp_qty = recipe->build1_comp_qty;
- }
- else if (index == 1) {
- comp_title = recipe->build2_comp_title;
- comp_qty = recipe->build2_comp_qty;
- }
- else if (index == 2) {
- comp_title = recipe->build3_comp_title;
- comp_qty = recipe->build3_comp_qty;
- }
- else if (index == 3) {
- comp_title = recipe->build4_comp_title;
- comp_qty = recipe->build4_comp_qty;
- }
- itemss = client->GetPlayer()->item_list.GetAllItemsFromID((*itr));
- for (int8 j = 0; j < itemss.size(); j++) {
- have_qty += itemss[j]->details.count;
- }
- }
- packet->setArrayDataByName("build_comp", comp_title.c_str(), index);
- packet->setArrayDataByName("build_comp_qty", comp_qty, index);
- packet->setArrayDataByName("build_comp_qty_avail", have_qty, index);
- }
-
- }
-
- if(client->GetVersion() <= 561) {
- packet->setSubstructDataByName("recipe_info", "fuel_count", 1);
- packet->setSubstructDataByName("recipe_info", "fuel_comp", recipe->fuel_comp_title);
- packet->setSubstructDataByName("recipe_info", "fuel_comp_qty", recipe->fuel_comp_qty);
- }
- // Check to see if we have a fuel component (slot = 5)
- else if (recipe->components.count(5) > 0) {
- vector<int32> rc = recipe->components[5];
- for (itr = rc.begin(); itr != rc.end(); itr++, i++) {
- item = master_item_list.GetItem(*itr);
- packet->setSubstructDataByName("recipe_info", "fuel_comp", recipe->fuel_comp_title);
- packet->setSubstructDataByName("recipe_info", "fuel_comp_qty", recipe->fuel_comp_qty);
- item = 0;
- itemss = client->GetPlayer()->item_list.GetAllItemsFromID((*itr));
- if (itemss.size() > 0) {
- int16 have_qty = 0;
- for (int8 i = 0; i < itemss.size(); i++) {
- have_qty += itemss[i]->details.count;
- }
- packet->setSubstructDataByName("recipe_info", "fuel_comp_qty_avail", have_qty);
- break;
- }
- }
- }
- packet->setSubstructDataByName("recipe_info", "build_comp_qty_avail_flag", 1);
- packet->setSubstructDataByName("recipe_info", "unknown6", 4, 0);
- packet->setSubstructDataByName("recipe_info", "min_product", 1);
- packet->setSubstructDataByName("recipe_info", "max_product", 1);
- packet->setSubstructDataByName("recipe_info", "available_flag", 4);
- packet->setSubstructDataByName("recipe_info", "not_commissionable", 1);
- packet->setSubstructDataByName("recipe_info", "recipe_name", recipe->GetName());
- packet->setSubstructDataByName("recipe_info", "recipe_description", recipe->GetDescription());
- //packet->PrintPacket();
- EQ2Packet* data = packet->serialize();
- EQ2Packet* app = new EQ2Packet(OP_ClientCmdMsg, data->pBuffer, data->size);
- safe_delete(packet);
- safe_delete(data);
- //DumpPacket(app);
- return app;
- }
- void Recipe::AddBuildComp(int32 itemID, int8 slot, bool preffered) {
- if (preffered)
- components[slot].insert(components[slot].begin(), itemID);
- else
- components[slot].push_back(itemID);
- }
- int8 Recipe::GetTotalBuildComponents() {
- int8 total_build_components = 0;
- for(int i=1;i<=4;i++) {
- if (components.count(i) > 0)
- total_build_components++;
- }
- return total_build_components;
- }
- bool Recipe::ProvidedAllRequiredComponents(Client* client, vector<Item*>* player_components, vector<pair<int32,int16>>* player_component_pair_qty) {
- vector<int32>::iterator itr;
- std::vector<pair<int32,int16>> player_comp_itr;
-
- // Check to see if we have a fuel component (slot = 5)
- bool matched = false;
- bool hasfuel = false;
- if (components.count(5) > 0) {
- vector<int32> rc = components[5];
- for (itr = rc.begin(); itr != rc.end(); itr++) {
- hasfuel = true;
- LogWrite(TRADESKILL__INFO, 5, "Recipes", "Recipe ID: %u Recipe Name: %s, item %s (%u), fuel quantity required %u", GetID(), GetName(), fuel_comp_title, (*itr), fuel_comp_qty);
- if(PlayerHasComponentByItemID(client, player_components, player_component_pair_qty, (*itr), fuel_comp_qty)) {
- matched = true;
- break;
- }
- }
- }
- if(hasfuel && !matched) {
- LogWrite(TRADESKILL__ERROR, 0, "Recipes", "Recipe ID: %u Recipe Name: %s, item %s (%u), lacking fuel quantity required %u", GetID(), GetName(), fuel_comp_title, (*itr), fuel_comp_qty);
- return false;
- }
-
- for (int8 index = 0; index < GetTotalBuildComponents(); index++) {
- if (components.count(index + 1) == 0)
- continue;
-
- vector<int32> rc = components[index + 1];
- string comp_title;
- int8 comp_qty;
- matched = false;
- for (itr = rc.begin(); itr != rc.end(); itr++) {
- if (index == 0) {
- comp_title = build1_comp_title;
- comp_qty = build1_comp_qty;
- }
- else if (index == 1) {
- comp_title = build2_comp_title;
- comp_qty = build2_comp_qty;
- }
- else if (index == 2) {
- comp_title = build3_comp_title;
- comp_qty = build3_comp_qty;
- }
- else if (index == 3) {
- comp_title = build4_comp_title;
- comp_qty = build4_comp_qty;
- }
- LogWrite(TRADESKILL__INFO, 5, "Recipes", "Recipe ID: %u Recipe Name: %s, item %s (%u), index %u quantity required %u", GetID(), GetName(), comp_title.c_str(), (*itr), index, comp_qty);
- if(PlayerHasComponentByItemID(client, player_components, player_component_pair_qty, (*itr), comp_qty)) {
- matched = true;
- break;
- }
- }
- if(!matched) {
- return false;
- }
- }
- return true;
- }
- bool Recipe::PlayerHasComponentByItemID(Client* client, vector<Item*>* player_components, vector<pair<int32,int16>>* player_component_pair_qty, int32 item_id, int8 required_qty) {
- vector<Item*>::iterator itr;
- int16 have_qty = 0;
- for(itr = player_components->begin(); itr != player_components->end(); itr++) {
- LogWrite(TRADESKILL__DEBUG, 0, "Recipes", "PlayerHasComponentByItemID %u to match %u, qty %u, qtyreq: %u", (*itr)->details.item_id, item_id, (*itr)->details.count, required_qty);
- if((*itr) && (*itr)->details.item_id == item_id && (*itr)->details.count >= required_qty) {
- return true;
- }
- }
-
- vector<Item*> itemss = client->GetPlayer()->item_list.GetAllItemsFromID(item_id);
- if (itemss.size() > 0) {
- for (int8 i = 0; i < itemss.size(); i++) {
- have_qty += itemss[i]->details.count;
- }
- }
-
- int16 track_req_qty = required_qty;
- if(have_qty >= required_qty) {
- LogWrite(TRADESKILL__DEBUG, 0, "Recipes", "PlayerHasComponentByItemID OVERRIDE! Inventory has item id %u, more than required for quantity %u, have %u", item_id, required_qty, have_qty);
- have_qty = 0;
- for (int8 i = 0; i < itemss.size(); i++) {
- have_qty += itemss[i]->details.count;
- int8 cur_qty = itemss[i]->details.count;
- if(cur_qty > track_req_qty)
- cur_qty = track_req_qty;
-
- track_req_qty -= cur_qty;
- itemss[i]->details.item_locked = true;
- player_component_pair_qty->push_back({itemss[i]->details.unique_id, cur_qty});
- player_components->push_back(itemss[i]);
- if(have_qty >= required_qty)
- break;
- }
- return true;
- }
-
- return false;
- }
- int8 Recipe::GetItemRequiredQuantity(int32 item_id) {
- vector<int32>::iterator itr;
- int8 comp_qty = 0, qty = 0;
- for (int8 index = 0; index < GetTotalBuildComponents(); index++) {
- if (components.count(index + 1) == 0)
- continue;
-
- vector<int32> rc = components[index + 1];
- string comp_title;
- int8 comp_qty;
- bool matched = false;
- for (itr = rc.begin(); itr != rc.end(); itr++) {
- if (index == 0) {
- comp_qty = build1_comp_qty;
- }
- else if (index == 1) {
- comp_qty = build2_comp_qty;
- }
- else if (index == 2) {
- comp_qty = build3_comp_qty;
- }
- else if (index == 3) {
- comp_qty = build4_comp_qty;
- }
- if((*itr) == item_id)
- qty += comp_qty;
- }
- }
- return qty;
- }
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