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- --[[
- Script Name : SpawnScripts/BeggarsCourt/tofprtcitizenshiptrial.lua
- Script Author : Dorbin
- Script Date : 2023.06.30 07:06:56
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- SetRequiredQuest(NPC, 5861, 13)
- SetRequiredQuest(NPC, 5867, 2)
- SetRequiredQuest(NPC, 5867, 3)
- SetRequiredQuest(NPC, 5867, 4)
- SetRequiredQuest(NPC, 5867, 5)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- local TaskSheet = 4212
- local WelcomeQuest = 5861
- local TaskQuest = 5867
- function casted_on(NPC, Spawn,SpellName)
- if SpellName == 'Use citizenship sign' then
- if HasQuest(Spawn,WelcomeQuest) and not HasCompletedQuest(Spawn,TaskQuest) and not HasItem(Spawn, TaskSheet,1) then
- Quest = GetQuest(Spawn,WelcomeQuest)
- SendMessage(Spawn, "You pull an application for citizenship from the wall.")
- GiveQuestItem(Quest, Spawn, "I must complete this task to become a Citizen of Qeynos.", TaskSheet)
-
- elseif not HasQuest(Spawn, TaskQuest) and HasItem(Spawn, TaskSheet,1) or GetQuestStep(Spawn,TaskQuest)==1 and HasItem(Spawn, TaskSheet,1) then
- SendMessage(Spawn, "I must complete my citizenship task before performing the Citizenship Trial.")
- SendPopUpMessage(Spawn, "I must complete my citizenship task before performing the Citizenship Trial.", 200, 200, 200)
-
- elseif HasQuest(Spawn, TaskQuest) and GetQuestStep(Spawn,TaskQuest)>=2 and GetQuestStep(Spawn,TaskQuest)<=5 then
- local con = CreateConversation()
- AddConversationOption(con, "Yes", "Leave")
- AddConversationOption(con, "No","CloseConversation")
- StartDialogConversation(con, 1, NPC, Spawn, "You have all the tokens required to enter the Trial Chamber. Do you wish to begin the trial?")
- end
- end
- end
- function Leave(NPC,Spawn)
- CloseConversation(NPC,Spawn)
- if GetQuestStep(Spawn,TaskQuest)==2 then
- SetStepComplete(Spawn,TaskQuest,2)
- end
- ZoneRef = GetZone("FreeportCitizenshipTrialChamber")
- Zone(ZoneRef,Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
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