Oakhall.lua 1.2 KB

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  1. --[[
  2. Script Name : Bilur.lua
  3. Script Purpose : Waypoint Path for Bilur.lua
  4. Script Author : Devn00b
  5. Script Date : 04/09/2020 01:10:38 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. spawn(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 802.60, -20.97, 136.78, 2, 20)
  19. MovementLoopAddLocation(NPC, 817.09, -23.31, 82.45, 2, 0)
  20. MovementLoopAddLocation(NPC, 833.86, -23.31, 44.3, 2, 0)
  21. MovementLoopAddLocation(NPC, 858.41, -25.37, 40.72, 2, 0)
  22. MovementLoopAddLocation(NPC, 911.08, -25.39, 37.14, 2, 0)
  23. MovementLoopAddLocation(NPC, 901.46, -25.37, -20.28, 2, 0)
  24. MovementLoopAddLocation(NPC, 893.95, -25.34, -48.41, 2, 0)
  25. MovementLoopAddLocation(NPC, 862.91, -25.43, -73.88, 2, 30)
  26. MovementLoopAddLocation(NPC, 893.95, -25.34, -48.41, 2, 0)
  27. MovementLoopAddLocation(NPC, 901.46, -25.37, -20.28, 2, 0)
  28. MovementLoopAddLocation(NPC, 911.08, -25.39, 37.14, 2, 0)
  29. MovementLoopAddLocation(NPC, 858.41, -25.37, 40.72, 2, 0)
  30. MovementLoopAddLocation(NPC, 833.86, -23.31, 44.3, 2, 0)
  31. MovementLoopAddLocation(NPC, 817.09, -23.31, 82.45, 2, 0)
  32. MovementLoopAddLocation(NPC, 802.60, -20.97, 136.78, 2, 20)
  33. end