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- --[[
- Script Name : SpawnScripts/Classic_forest/abonecutterfishRoam6.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.13 03:10:11
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 7
- local level2 = 8
- local difficulty1 = 6
- local hp1 = 200
- local power1 = 90
- local difficulty2 = 6
- local hp2 = 240
- local power2 = 100
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 1035.38, -24.37, -724.27, 1, 0)
- MovementLoopAddLocation(NPC, 1035.49, -24.34, -720.21, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1035.49, -24.37, -720.21, 1, 0)
- MovementLoopAddLocation(NPC, 1034.8, -24.36, -728.7, 1, 0)
- MovementLoopAddLocation(NPC, 1027.69, -24.37, -736.42, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1027.69, -24.37, -736.42, 1, 0)
- MovementLoopAddLocation(NPC, 1034.45, -24.34, -737.01, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1034.45, -24.37, -737.01, 1, 0)
- MovementLoopAddLocation(NPC, 1034.15, -24.33, -728.77, 1, 0)
- MovementLoopAddLocation(NPC, 1037.82, -24.32, -722.17, 1, 0)
- MovementLoopAddLocation(NPC, 1047.06, -24.34, -721.89, 1, 0)
- MovementLoopAddLocation(NPC, 1055.91, -24.32, -720.29, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1055.91, -24.37, -720.29, 1, 0)
- MovementLoopAddLocation(NPC, 1046.3, -24.37, -722.91, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1046.3, -24.37, -722.91, 1, 0)
- MovementLoopAddLocation(NPC, 1037.02, -24.33, -719.2, 1, 0)
- MovementLoopAddLocation(NPC, 1027.35, -24.33, -722.21, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1027.35, -24.37, -722.21, 1, 0)
- MovementLoopAddLocation(NPC, 1031.93, -24.33, -721.33, 1, 0)
- MovementLoopAddLocation(NPC, 1035.38, -24.37, -724.27, 1, math.random(5,10))
- end
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