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- --[[
- Script Name : SpawnScripts/Classic_forest/astoneshellsnapper4.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.12 04:10:28
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local level3 = 7
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- local difficulty3 =6
- local hp3 = 200
- local power3 = 90
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- elseif Level == level3
- then
- SpawnSet(NPC, "difficulty", difficulty3)
- SpawnSet(NPC, "hp", hp3)
- SpawnSet(NPC, "power", power3)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 986.43, -23.64, -589.79, 1, 0)
- MovementLoopAddLocation(NPC, 986.47, -24.75, -597.75, 1, 0)
- MovementLoopAddLocation(NPC, 986.47, -24.75, -597.75, 1, 0)
- MovementLoopAddLocation(NPC, 984.55, -24.2, -589.41, 1, 0)
- MovementLoopAddLocation(NPC, 978.9, -25.02, -585.73, 1, 0)
- MovementLoopAddLocation(NPC, 971.06, -25.45, -583.25, 1, 0)
- MovementLoopAddLocation(NPC, 971.06, -25.45, -583.25, 1, 0)
- MovementLoopAddLocation(NPC, 973.85, -26.72, -586.33, 1, 0)
- MovementLoopAddLocation(NPC, 973.85, -26.72, -586.33, 1, 0)
- MovementLoopAddLocation(NPC, 980.02, -27.32, -590.26, 1, 0)
- MovementLoopAddLocation(NPC, 980.02, -27.32, -590.26, 1, 0)
- MovementLoopAddLocation(NPC, 983.3, -25.49, -591.43, 1, 0)
- MovementLoopAddLocation(NPC, 983.3, -25.49, -591.43, 1, 0)
- MovementLoopAddLocation(NPC, 983.47, -23.82, -586.33, 1, 0)
- MovementLoopAddLocation(NPC, 983.47, -23.82, -586.33, 1, 0)
- end
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