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- --[[
- Script Name : SpawnScripts/Classic_forest/astoneshellsnapper6.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.12 04:10:44
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local level3 = 7
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- local difficulty3 =6
- local hp3 = 200
- local power3 = 90
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- elseif Level == level3
- then
- SpawnSet(NPC, "difficulty", difficulty3)
- SpawnSet(NPC, "hp", hp3)
- SpawnSet(NPC, "power", power3)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 963.68, -24.08, -637.53, 1, 0)
- MovementLoopAddLocation(NPC, 957.73, -25.46, -634.93, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 957.73, -25.46, -634.93, 1, 0)
- MovementLoopAddLocation(NPC, 955.8, -27.23, -632.87, 1, 0)
- MovementLoopAddLocation(NPC, 950.77, -26.45, -633.32, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 950.77, -26.45, -633.32, 1, 0)
- MovementLoopAddLocation(NPC, 957.09, -26.03, -634.13, 1, 0)
- MovementLoopAddLocation(NPC, 958.41, -24.47, -636.4, 1, 0)
- MovementLoopAddLocation(NPC, 961.45, -23.55, -639.12, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 961.45, -23.55, -639.12, 1, 0)
- MovementLoopAddLocation(NPC, 968.27, -22.76, -637.23, 1, 0)
- MovementLoopAddLocation(NPC, 972.34, -22.49, -634.14, 1, 0)
- MovementLoopAddLocation(NPC, 978.9, -25.29, -627.6, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 978.9, -25.29, -627.6, 1, 0)
- MovementLoopAddLocation(NPC, 973.03, -26.06, -629.85, 1, 0)
- MovementLoopAddLocation(NPC, 966.01, -27.11, -633.89, 1, 0)
- MovementLoopAddLocation(NPC, 961.09, -26.28, -635.24, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 961.09, -26.28, -635.24, 1, 0)
- MovementLoopAddLocation(NPC, 958.92, -24.58, -636.43, 1, 0)
- MovementLoopAddLocation(NPC, 958.85, -22.79, -639.16, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 958.85, -22.79, -639.16, 1, 0)
- MovementLoopAddLocation(NPC, 963.68, -24.08, -637.53, 1, math.random(5,10))
- end
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