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- --[[
- Script Name : Quests/CastleviewHamlet/badger_claws_for_yanari_.lua
- Script Author : Dorbin
- Script Date : 2022.01.28 11:01:35
- Script Purpose :
- Zone : CastleviewHamlet
- Quest Giver: Yanari
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to collect claws from some vicious badgers.", 4, 75, "I need to collect four vicious badger claws for Yanari Cyellann in Castleview.", 174, 1950039)
- AddQuestStepCompleteAction(Quest, 1, "Turnin")
- UpdateQuestZone(Quest,"Oakmyst Forest")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Turnin(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have collected the vicious badger claws.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have four vicious badger claws for Yanari Cyellann in Castleview.")
- UpdateQuestZone(Quest,"Castleview Hamlet")
- AddQuestStepChat(Quest, 2, "I need to return to Yanari.", 1,"I need give Yanari these vicious badger claws in Castleview.", 174, 2360047)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I have returned to Yanari.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I have delievered the vicious badger claws to Yanari Cyellann.")
- UpdateQuestDescription(Quest, "I delivered four vicious badger claws to Yanari Cyellann and she imbued a wand for me as payment.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Turnin(Quest, QuestGiver, Player)
- end
- if Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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