avenge_the_freeport_trooper_.lua 1.7 KB

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  1. --[[
  2. Script Name : avenge_the_freeport_trooper.lua
  3. Script Purpose : Handles the quest, "Avenge the Freeport Trooper"
  4. Script Author : QuestParser (Replace this)
  5. Script Date : 05.07.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Edgewater Drains
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. SetQuestFeatherColor(Quest, 3)
  14. SetQuestRepeatable(Quest)
  15. AddQuestStepKill(Quest, 1, "I need to slay six Murkwater henchmen!", 6, 100, "I need to slay six Murkwater henchmen!", 559, 1560004, 1560012)
  16. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  17. end
  18. function Accepted(Quest, QuestGiver, Player)
  19. -- Add dialog here for when the quest is accepted
  20. end
  21. function Declined(Quest, QuestGiver, Player)
  22. -- Add dialog here for when the quest is declined
  23. end
  24. function Deleted(Quest, QuestGiver, Player)
  25. -- Remove any quest specific items here when the quest is deleted
  26. end
  27. function QuestComplete(Quest, QuestGiver, Player)
  28. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  29. UpdateQuestStepDescription(Quest, 1, "I killed six Murkwater henchmen.")
  30. UpdateQuestTaskGroupDescription(Quest, 1, "I killed six Murkwater henchmen.")
  31. if HasItem(Player, 3021) then
  32. RemoveItem(Player, 3021)
  33. end
  34. UpdateQuestDescription(Quest, "Six Murkwater henchmen were slain. They have paid the price for their murderous ways! <br>")
  35. GiveQuestReward(Quest, Player)
  36. end
  37. function Reload(Quest, QuestGiver, Player, Step)
  38. if Step == 1 then
  39. QuestComplete(Quest, QuestGiver, Player)
  40. end
  41. end