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- --[[
- Script Name : SpawnScripts/Commonlands/aparchednomad.lua
- Script Author : Premierio015
- Script Date : 2021.05.17 07:05:51
- Script Purpose :
- :
- --]]
- local FarFromHome = 5223
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- if GetQuestStep(Spawn, FarFromHome) == 1 then
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Very well, thank you. I might have something that could brighten your day out here under the hot sun.", "Option1")
- StartConversation(conversation, NPC, Spawn, "Sure is a hot one today. How do you fare, traveler?")
- else
- PlayFlavor(NPC, "", "Hello again! The water was wonderful, hit the spot.", "hail", 0, 0, Spawn)
- end
- end
- function Option1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Madam Vi sent me out from the Crossroads to find you. Here, have some water. You look thirsty.", "Option2")
- StartConversation(conversation, NPC, Spawn, "Oh really? What might that be?")
- end
- function Option2(NPC, Spawn)
- SetStepComplete(Spawn, FarFromHome, 1)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "My pleasure.")
- StartConversation(conversation, NPC, Spawn, "Oh excellent! Just what the doctor ordered, so to speak. The others will appreciate this also. The Crossroads, you say? I think we can get word to her there. Thank you again for you kindness.")
- end
- function respawn(NPC)
- spawn(NPC)
- end
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