123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- --[[
- Script Name : shriller3.lua
- Script Purpose : Waypoint Path for shriller3.lua
- Script Author : Devn00b
- Script Date : 05/09/2020 10:07:15 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 150
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 130
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -10.82, -0.08, -28.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.19, -0.05, -31.9, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.75, -0.08, -30.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -17.68, -0.1, -29.51, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.77, -0.11, -29.23, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.32, -0.05, -26.24, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -10.65, -0.08, -28.41, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -16.25, -0.05, -30.97, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.82, -0.09, -29.67, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.37, 0.37, -27.11, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.51, -0.05, -27.97, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.98, -0.07, -30.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.51, -0.05, -27.97, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.37, 0.37, -27.11, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.82, -0.09, -29.67, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -16.25, -0.05, -30.97, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -10.65, -0.08, -28.41, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.32, -0.05, -26.24, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -15.77, -0.11, -29.23, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -17.68, -0.1, -29.51, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -12.75, -0.08, -30.73, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -14.19, -0.05, -31.9, 2, math.random(0,2))
- MovementLoopAddLocation(NPC, -10.82, -0.08, -28.73, 2, math.random(0,2))
- end
|