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- --[[
- Script Name : SpawnScripts/FallenGate/MrBurpbellySkeleton.lua
- Script Author : Premierio015
- Script Date : 2021.07.07 09:07:46
- Script Purpose :
- :
- --]]
- local LostFriendInFallenGate = 5305
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", Spawn)
- end
- function InRange(NPC, Spawn)
- if not HasQuest(Spawn, LostFriendInFallenGate) or HasCompletedQuest(Spawn, LostFriendInFallenGate) then
- SpawnSet(NPC, "show_command_icon", 0)
- SpawnSet(NPC, "display_hand_icon", 0)
- SetAccessToEntityCommand(Spawn,NPC,"Examine skeleton", 0)
- elseif HasQuest(Spawn, LostFriendInFallenGate) then
- SpawnSet(NPC, "show_command_icon", 1)
- SpawnSet(NPC, "display_hand_icon", 1)
- SetAccessToEntityCommand(Spawn,NPC,"Examine skeleton", 1)
- end
- end
- function casted_on(NPC, Spawn, SpellName)
- if SpellName == 'Examine skeleton' then
- if GetQuestStep(Spawn, LostFriendInFallenGate) == 1 then
- SetStepComplete(Spawn, LostFriendInFallenGate, 1)
- SendMessage(Spawn, "You take the necklace off the stewing skeleton.")
- elseif GetQuestStep(Spawn, LostFriendInFallenGate) == 2 then
- SendMessage(Spawn, "You've already taken the necklace.", 20)
- end
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
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