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- --[[
- Script Name : SpawnScripts/FallenGate/TippytoeSkeleton.lua
- Script Author : Premierio015
- Script Date : 2021.07.10 03:07:43
- Script Purpose :
- :
- --]]
- local ChargeOfTheLeatherfootBrigade_TheSarge = 5311
- function spawn(NPC)
- end
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", Spawn)
- end
- function InRange(NPC, Spawn)
- if not HasQuest(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) or HasCompletedQuest(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) then
- SpawnSet(NPC, "show_command_icon", 0)
- SpawnSet(NPC, "display_hand_icon", 0)
- SetAccessToEntityCommand(Spawn,NPC,"Inspect Skeleton", 0)
- elseif HasQuest(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) then
- SpawnSet(NPC, "show_command_icon", 1)
- SpawnSet(NPC, "display_hand_icon", 1)
- SetAccessToEntityCommand(Spawn,NPC,"Inspect Skeleton", 1)
- end
- end
- function casted_on(NPC, Spawn, SpellName)
- if SpellName == 'Inspect Skeleton' then
- if GetQuestStep(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge) == 1 then
- SetStepComplete(Spawn, ChargeOfTheLeatherfootBrigade_TheSarge, 1)
- SendMessage(Spawn, "You find a small metal tag hanging from the neck of the skeleton that has the word Tippytoe on it.")
- SpawnSet(NPC, "show_command_icon", 0)
- SpawnSet(NPC, "display_hand_icon", 0)
- SetAccessToEntityCommand(Spawn,NPC,"Inspect Skeleton", 0)
- end
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
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