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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432799.lua
- Script Purpose : Waypoint Path for aseasidefalcon432799.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:03
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 99.68, -0.72, 211.52, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 87.44, -0.49, 215.22, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 74.68, -1.31, 202.73, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 88.57, -0.8, 216.72, 2, 0)
- MovementLoopAddLocation(NPC, 89.37, -0.38, 219.46, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 91.52, -0.5, 213.68, 2, 0)
- MovementLoopAddLocation(NPC, 92.21, -0.7, 205.83, 2, 0)
- MovementLoopAddLocation(NPC, 98.46, -0.8, 191.33, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 102, -0.25, 165.52, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 101.44, -0.6, 180.76, 2, 0)
- MovementLoopAddLocation(NPC, 96.39, -1.4, 187.66, 2, 0)
- MovementLoopAddLocation(NPC, 96.19, -1.7, 189.88, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 96.84, -1.3, 197.02, 2, 0)
- end
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