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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432842.lua
- Script Purpose : Waypoint Path for aseasidefalcon432842.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:09
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 90.85, -0.59, 206.59, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 94.77, -0.7, 181.94, 2, 0)
- MovementLoopAddLocation(NPC, 100.75, -0.82, 169.33, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.62, -0.74, 179.34, 2, 0)
- MovementLoopAddLocation(NPC, 95.52, -0.67, 182.62, 2, 0)
- MovementLoopAddLocation(NPC, 97.82, -0.55, 186.81, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 92.61, -0.65, 187.79, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 98, 0.39, 211, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.39, -0.94, 186.35, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 106.03, -0.79, 180.4, 2, 0)
- MovementLoopAddLocation(NPC, 109.12, -0.71, 181.18, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 106.55, -0.81, 177.96, 2, 0)
- MovementLoopAddLocation(NPC, 105.71, -0.89, 169.68, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 97.54, -0.75, 191.67, 2, 0)
- end
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