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ataintedSapswillambusher429491.lua 2.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/ataintedSapswillambusher429491.lua
  3. Script Purpose : Waypoint Path for ataintedSapswillambusher429491.lua
  4. Script Author : Rylec
  5. Script Date : 07-28-2020 10:36:28
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. spawn(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 55.36, 1.85, -235.47, 7.5, 3)
  19. MovementLoopAddLocation(NPC, 45.26, 1.7, -230.55, 7.5, 0)
  20. MovementLoopAddLocation(NPC, 35.32, 1.74, -230.62, 7.5, 0)
  21. MovementLoopAddLocation(NPC, 19.14, 1.8, -222.63, 7.5, 0)
  22. MovementLoopAddLocation(NPC, 6.52, 1.84, -211.63, 7.5, 0)
  23. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  24. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  25. MovementLoopAddLocation(NPC, -54.28, 2.04, -152.77, 7.5, 0)
  26. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  27. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  28. MovementLoopAddLocation(NPC, 6.52, 1.84, -211.63, 7.5, 0)
  29. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  30. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  31. MovementLoopAddLocation(NPC, -54.28, 2.04, -152.77, 7.5, 0)
  32. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  33. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  34. MovementLoopAddLocation(NPC, 6.52, 1.84, -211.63, 7.5, 0)
  35. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  36. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  37. MovementLoopAddLocation(NPC, -54.28, 2.04, -152.77, 7.5, 0)
  38. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  39. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  40. MovementLoopAddLocation(NPC, 6.52, 1.84, -211.63, 7.5, 0)
  41. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  42. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  43. MovementLoopAddLocation(NPC, -54.28, 2.04, -152.77, 7.5, 0)
  44. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  45. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  46. MovementLoopAddLocation(NPC, 6.52, 1.84, -211.63, 7.5, 0)
  47. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  48. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  49. MovementLoopAddLocation(NPC, -54.28, 2.04, -152.77, 7.5, 0)
  50. MovementLoopAddLocation(NPC, -48.62, 2.02, -158.23, 7.5, 0)
  51. MovementLoopAddLocation(NPC, -12.9, 2.46, -175.29, 7.5, 0)
  52. MovementLoopAddLocation(NPC, 6.52, 1.84, -211.63, 7.5, 0)
  53. MovementLoopAddLocation(NPC, 19.14, 1.8, -222.63, 7.5, 0)
  54. MovementLoopAddLocation(NPC, 35.32, 1.74, -230.62, 7.5, 0)
  55. MovementLoopAddLocation(NPC, 45.26, 1.7, -230.55, 7.5, 0)
  56. MovementLoopAddLocation(NPC, 55.36, 1.85, -235.47, 7.5, 0)
  57. end