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- --[[
- Script Name : bloodsaber_specialist.lua
- Script Purpose : Waypoint Path for bloodsaber_specialist.lua
- Script Author : Devn00b
- Script Date : 06/12/2020 04:25:46 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 21.4, -0.08, -185.37, 2, 0)
- MovementLoopAddLocation(NPC, 16.35, -0.08, -181.27, 2, 0)
- MovementLoopAddLocation(NPC, 2.8, -0.08, -192.14, 2, 0)
- MovementLoopAddLocation(NPC, 5.21, -0.08, -204.99, 2, 0)
- MovementLoopAddLocation(NPC, 10.92, -0.28, -202.3, 2, 0)
- MovementLoopAddLocation(NPC, 12.21, -0.1, -191.37, 2, 0)
- MovementLoopAddLocation(NPC, 12.98, -0.08, -181.51, 2, 0)
- MovementLoopAddLocation(NPC, 12.62, -0.08, -189.64, 2, 0)
- MovementLoopAddLocation(NPC, 0.6, -0.08, -187.13, 2, 0)
- MovementLoopAddLocation(NPC, 5.55, -0.08, -187.18, 2, 0)
- MovementLoopAddLocation(NPC, 12.67, -0.2, -191.27, 2, 0)
- MovementLoopAddLocation(NPC, 8.23, -0.08, -179.53, 2, 0)
- MovementLoopAddLocation(NPC, 12.88, -0.08, -179.47, 2, 0)
- MovementLoopAddLocation(NPC, 13.07, -0.08, -185.91, 2, 0)
- MovementLoopAddLocation(NPC, 26, -0.08, -185.91, 2, 0)
- MovementLoopAddLocation(NPC, 24.72, -0.08, -179.87, 2, 0)
- MovementLoopAddLocation(NPC, 27.04, -0.08, -187.01, 2, 0)
- MovementLoopAddLocation(NPC, 27.24, -0.11, -189.51, 2, 0)
- MovementLoopAddLocation(NPC, 20.74, -0.25, -190.28, 2, 0)
- MovementLoopAddLocation(NPC, 9.73, -0.08, -194.57, 2, 0)
- MovementLoopAddLocation(NPC, 2.55, -0.08, -193.22, 2, 0)
- MovementLoopAddLocation(NPC, 19.85, -0.08, -181.29, 2, 0)
- MovementLoopAddLocation(NPC, 20.01, -0.08, -186.27, 2, 0)
- MovementLoopAddLocation(NPC, 19.85, -0.08, -181.29, 2, 0)
- MovementLoopAddLocation(NPC, 2.55, -0.08, -193.22, 2, 0)
- MovementLoopAddLocation(NPC, 9.73, -0.08, -194.57, 2, 0)
- MovementLoopAddLocation(NPC, 20.74, -0.25, -190.28, 2, 0)
- MovementLoopAddLocation(NPC, 27.24, -0.11, -189.51, 2, 0)
- MovementLoopAddLocation(NPC, 27.04, -0.08, -187.01, 2, 0)
- MovementLoopAddLocation(NPC, 24.72, -0.08, -179.87, 2, 0)
- MovementLoopAddLocation(NPC, 26, -0.08, -185.91, 2, 0)
- MovementLoopAddLocation(NPC, 13.07, -0.08, -185.91, 2, 0)
- MovementLoopAddLocation(NPC, 12.88, -0.08, -179.47, 2, 0)
- MovementLoopAddLocation(NPC, 8.23, -0.08, -179.53, 2, 0)
- MovementLoopAddLocation(NPC, 12.67, -0.2, -191.27, 2, 0)
- MovementLoopAddLocation(NPC, 5.55, -0.08, -187.18, 2, 0)
- MovementLoopAddLocation(NPC, 0.6, -0.08, -187.13, 2, 0)
- MovementLoopAddLocation(NPC, 12.62, -0.08, -189.64, 2, 0)
- MovementLoopAddLocation(NPC, 12.98, -0.08, -181.51, 2, 0)
- MovementLoopAddLocation(NPC, 12.21, -0.1, -191.37, 2, 0)
- MovementLoopAddLocation(NPC, 10.92, -0.28, -202.3, 2, 0)
- MovementLoopAddLocation(NPC, 5.21, -0.08, -204.99, 2, 0)
- MovementLoopAddLocation(NPC, 2.8, -0.08, -192.14, 2, 0)
- MovementLoopAddLocation(NPC, 16.35, -0.08, -181.27, 2, 0)
- MovementLoopAddLocation(NPC, 21.4, -0.08, -185.37, 2, 0)
- end
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