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- --[[
- Script Name : SpawnScripts/qeynos_combined02/aTunarianscout6600081.lua
- Script Author : Rylec
- Script Date : 2021.03.18 05:03:32
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local model = MakeRandomInt(1,2)
- if model == 1 then
- SetModelType(NPC, "132") -- human female
- SpawnSet(NPC, "soga_model_type", "132")
- SpawnSet(NPC, "chest_type", "5529")
- SpawnSet(NPC, "legs_type", "5530")
- HumanCosmetics(NPC)
- elseif model == 2 then
- SetModelType(NPC, "134") -- human male
- SpawnSet(NPC, "soga_model_type", "134")
- SpawnSet(NPC, "chest_type", "5533")
- SpawnSet(NPC, "legs_type", "5534")
- HumanCosmetics(NPC)
- end
-
- SetEquipment(NPC, 2, 0)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function HumanCosmetics(NPC)
- local hair = MakeRandomInt(1121,1140) -- f: 1116 (f|), 1123 (f|m), 1125 (f|m), 1126 (f|m), 1127 (|m), 1129 (f|), 1130 (f|m), 1133 (f|m), 1134 (f|m), 1135 (f|), 1136 (f|), 1140 (f|)
- SpawnSet(NPC, "hair_type", hair)
- SpawnSet(NPC, "soga_hair_type", hair)
- local beard = MakeRandomInt(1164,1191) -- 1168, 1171, 1184, 1185, 1187, 1188
- local beard_chance = MakeRandomInt(1,100)
- if beard_chance < 51 then
- SpawnSet(NPC, "facial_hair_type", "0")
- SpawnSet(NPC, "soga_facial_hair_type", "0")
- else
- SpawnSet(NPC, "facial_hair_type", beard)
- SpawnSet(NPC, "soga_facial_hair_type", beard)
- end
- local overall_look = MakeRandomInt(20,20)
- if overall_look == 1 then -- Chestnut yellow stribes
- SpawnSet(NPC, "skin_color", "234 195 198")
- SpawnSet(NPC, "soga_skin_color", "234 195 198")
- SpawnSet(NPC, "eye_color", "102 74 34")
- SpawnSet(NPC, "soga_eye_color", "102 74 34")
- SpawnSet(NPC, "hair_type_color", "5 2 2")
- SpawnSet(NPC, "soga_hair_type_color", "5 2 2")
- SpawnSet(NPC, "hair_face_color", "5 2 2")
- SpawnSet(NPC, "soga_hair_face_color", "5 2 2")
- SpawnSet(NPC, "hair_type_highlight_color", "228 172 24")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "228 172 24")
- SpawnSet(NPC, "hair_face_highlight_color", "228 172 24")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "228 172 24")
- SpawnSet(NPC, "hair_color1", "38 22 21")
- SpawnSet(NPC, "soga_hair_color1", "38 22 21")
- SpawnSet(NPC, "hair_color2", "120 50 0")
- SpawnSet(NPC, "soga_hair_color2", "120 50 0")
- SpawnSet(NPC, "hair_highlight", "200 165 96")
- SpawnSet(NPC, "soga_hair_highlight", "200 165 96")
- elseif overall_look == 2 then -- Black light with white stribes
- SpawnSet(NPC, "skin_color", "211 199 150")
- SpawnSet(NPC, "soga_skin_color", "211 199 150")
- SpawnSet(NPC, "eye_color", "57 120 128")
- SpawnSet(NPC, "soga_eye_color", "57 120 128")
- SpawnSet(NPC, "hair_type_color", "15 1 21")
- SpawnSet(NPC, "soga_hair_type_color", "15 1 21")
- SpawnSet(NPC, "hair_face_color", "15 1 21")
- SpawnSet(NPC, "soga_hair_face_color", "15 1 21")
- SpawnSet(NPC, "hair_type_highlight_color", "244 246 246")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "244 246 246")
- SpawnSet(NPC, "hair_face_highlight_color", "244 246 246")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "244 246 246")
- SpawnSet(NPC, "hair_color1", "29 21 28")
- SpawnSet(NPC, "soga_hair_color1", "29 21 28")
- SpawnSet(NPC, "hair_color2", "39 32 39")
- SpawnSet(NPC, "soga_hair_color2", "39 32 39")
- SpawnSet(NPC, "hair_highlight", "161 165 168")
- SpawnSet(NPC, "soga_hair_highlight", "161 165 168")
- elseif overall_look == 3 then -- Black light brown skin
- SpawnSet(NPC, "skin_color", "84 89 89")
- SpawnSet(NPC, "soga_skin_color", "84 89 89")
- SpawnSet(NPC, "eye_color", "40 81 93")
- SpawnSet(NPC, "soga_eye_color", "40 81 93")
- SpawnSet(NPC, "hair_type_color", "15 1 21")
- SpawnSet(NPC, "soga_hair_type_color", "15 1 21")
- SpawnSet(NPC, "hair_face_color", "15 1 21")
- SpawnSet(NPC, "soga_hair_face_color", "15 1 21")
- SpawnSet(NPC, "hair_type_highlight_color", "8 3 4")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "8 3 4")
- SpawnSet(NPC, "hair_face_highlight_color", "8 3 4")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "8 3 4")
- SpawnSet(NPC, "hair_color1", "29 21 28")
- SpawnSet(NPC, "soga_hair_color1", "29 21 28")
- SpawnSet(NPC, "hair_color2", "39 32 39")
- SpawnSet(NPC, "soga_hair_color2", "39 32 39")
- SpawnSet(NPC, "hair_highlight", "38 22 21")
- SpawnSet(NPC, "soga_hair_highlight", "38 22 21")
- elseif overall_look == 4 then -- Brown orange stribes
- SpawnSet(NPC, "skin_color", "245 249 245")
- SpawnSet(NPC, "soga_skin_color", "245 249 245")
- SpawnSet(NPC, "eye_color", "43 70 43")
- SpawnSet(NPC, "soga_eye_color", "43 70 43")
- SpawnSet(NPC, "hair_type_color", "37 22 5")
- SpawnSet(NPC, "soga_hair_type_color", "37 22 5")
- SpawnSet(NPC, "hair_face_color", "37 22 5")
- SpawnSet(NPC, "soga_hair_face_color", "37 22 5")
- SpawnSet(NPC, "hair_type_highlight_color", "121 38 35")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "121 38 35")
- SpawnSet(NPC, "hair_face_highlight_color", "121 38 35")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "121 38 35")
- SpawnSet(NPC, "hair_color1", "79 28 15")
- SpawnSet(NPC, "soga_hair_color1", "79 28 15")
- SpawnSet(NPC, "hair_color2", "111 64 0")
- SpawnSet(NPC, "soga_hair_color2", "111 64 0")
- SpawnSet(NPC, "hair_highlight", "91 21 51")
- SpawnSet(NPC, "soga_hair_highlight", "91 21 51")
- elseif overall_look == 5 then -- Chocolat light
- SpawnSet(NPC, "skin_color", "177 159 108")
- SpawnSet(NPC, "soga_skin_color", "177 159 108")
- SpawnSet(NPC, "eye_color", "163 201 212")
- SpawnSet(NPC, "soga_eye_color", "163 201 212")
- SpawnSet(NPC, "hair_type_color", "40 20 7")
- SpawnSet(NPC, "soga_hair_type_color", "40 20 7")
- SpawnSet(NPC, "hair_face_color", "40 20 7")
- SpawnSet(NPC, "soga_hair_face_color", "40 20 7")
- SpawnSet(NPC, "hair_type_highlight_color", "47 42 59")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "47 42 59")
- SpawnSet(NPC, "hair_face_highlight_color", "47 42 59")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "47 42 59")
- SpawnSet(NPC, "hair_color1", "79 28 15")
- SpawnSet(NPC, "soga_hair_color1", "79 28 15")
- SpawnSet(NPC, "hair_color2", "111 64 0")
- SpawnSet(NPC, "soga_hair_color2", "111 64 0")
- SpawnSet(NPC, "hair_highlight", "43 36 70")
- SpawnSet(NPC, "soga_hair_highlight", "43 36 70")
- elseif overall_look == 6 then -- Chestnut and brown skin
- SpawnSet(NPC, "skin_color", "46 35 12")
- SpawnSet(NPC, "soga_skin_color", "46 35 12")
- SpawnSet(NPC, "eye_color", "105 85 44")
- SpawnSet(NPC, "soga_eye_color", "105 85 44")
- SpawnSet(NPC, "hair_type_color", "40 20 7")
- SpawnSet(NPC, "soga_hair_type_color", "40 20 7")
- SpawnSet(NPC, "hair_face_color", "40 20 7")
- SpawnSet(NPC, "soga_hair_face_color", "40 20 7")
- SpawnSet(NPC, "hair_type_highlight_color", "47 42 59")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "47 42 59")
- SpawnSet(NPC, "hair_face_highlight_color", "47 42 59")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "47 42 59")
- SpawnSet(NPC, "hair_color1", "0 0 0")
- SpawnSet(NPC, "soga_hair_color1", "0 0 0")
- SpawnSet(NPC, "hair_color2", "0 0 0")
- SpawnSet(NPC, "soga_hair_color2", "0 0 0")
- SpawnSet(NPC, "hair_highlight", "0 0 0")
- SpawnSet(NPC, "soga_hair_highlight", "0 0 0")
- elseif overall_look == 7 then -- Grey dark
- SpawnSet(NPC, "skin_color", "243 251 251")
- SpawnSet(NPC, "soga_skin_color", "243 251 251")
- SpawnSet(NPC, "eye_color", "173 142 88")
- SpawnSet(NPC, "soga_eye_color", "173 142 88")
- SpawnSet(NPC, "hair_type_color", "49 47 61")
- SpawnSet(NPC, "soga_hair_type_color", "49 47 61")
- SpawnSet(NPC, "hair_face_color", "49 47 61")
- SpawnSet(NPC, "soga_hair_face_color", "49 47 61")
- SpawnSet(NPC, "hair_type_highlight_color", "42 29 2")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "42 29 2")
- SpawnSet(NPC, "hair_face_highlight_color", "42 29 2")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "42 29 2")
- SpawnSet(NPC, "hair_color1", "43 36 70")
- SpawnSet(NPC, "soga_hair_color1", "43 36 70")
- SpawnSet(NPC, "hair_color2", "64 76 74")
- SpawnSet(NPC, "soga_hair_color2", "64 76 74")
- SpawnSet(NPC, "hair_highlight", "79 28 15")
- SpawnSet(NPC, "soga_hair_highlight", "79 28 15")
- elseif overall_look == 8 then -- Grey dark
- SpawnSet(NPC, "skin_color", "186 191 170")
- SpawnSet(NPC, "soga_skin_color", "186 191 170")
- SpawnSet(NPC, "eye_color", "38 77 88")
- SpawnSet(NPC, "soga_eye_color", "38 77 88")
- SpawnSet(NPC, "hair_type_color", "59 58 73")
- SpawnSet(NPC, "soga_hair_type_color", "59 58 73")
- SpawnSet(NPC, "hair_face_color", "59 58 73")
- SpawnSet(NPC, "soga_hair_face_color", "59 58 73")
- SpawnSet(NPC, "hair_type_highlight_color", "119 147 147")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "119 147 147")
- SpawnSet(NPC, "hair_face_highlight_color", "119 147 147")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "119 147 147")
- SpawnSet(NPC, "hair_color1", "43 36 70")
- SpawnSet(NPC, "soga_hair_color1", "43 36 70")
- SpawnSet(NPC, "hair_color2", "64 76 74")
- SpawnSet(NPC, "soga_hair_color2", "64 76 74")
- SpawnSet(NPC, "hair_highlight", "114 112 142")
- SpawnSet(NPC, "soga_hair_highlight", "114 112 142")
- elseif overall_look == 9 then -- Orange
- SpawnSet(NPC, "skin_color", "136 118 120")
- SpawnSet(NPC, "soga_skin_color", "136 118 120")
- SpawnSet(NPC, "eye_color", "84 139 114")
- SpawnSet(NPC, "soga_eye_color", "84 139 114")
- SpawnSet(NPC, "hair_type_color", "84 0 0")
- SpawnSet(NPC, "soga_hair_type_color", "84 0 0")
- SpawnSet(NPC, "hair_face_color", "84 0 0")
- SpawnSet(NPC, "soga_hair_face_color", "84 0 0")
- SpawnSet(NPC, "hair_type_highlight_color", "35 24 1")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "35 24 1")
- SpawnSet(NPC, "hair_face_highlight_color", "35 24 1")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "35 24 1")
- SpawnSet(NPC, "hair_color1", "109 14 49")
- SpawnSet(NPC, "soga_hair_color1", "109 14 49")
- SpawnSet(NPC, "hair_color2", "185 97 0")
- SpawnSet(NPC, "soga_hair_color2", "185 97 0")
- SpawnSet(NPC, "hair_highlight", "79 28 15")
- SpawnSet(NPC, "soga_hair_highlight", "79 28 15")
- elseif overall_look == 10 then -- Orange light
- SpawnSet(NPC, "skin_color", "105 112 109")
- SpawnSet(NPC, "soga_skin_color", "105 112 109")
- SpawnSet(NPC, "eye_color", "41 82 95")
- SpawnSet(NPC, "soga_eye_color", "41 82 95")
- SpawnSet(NPC, "hair_type_color", "100 70 10")
- SpawnSet(NPC, "soga_hair_type_color", "100 70 10")
- SpawnSet(NPC, "hair_face_color", "100 70 10")
- SpawnSet(NPC, "soga_hair_face_color", "100 70 10")
- SpawnSet(NPC, "hair_type_highlight_color", "232 183 30")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "232 183 30")
- SpawnSet(NPC, "hair_face_highlight_color", "232 183 30")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "232 183 30")
- SpawnSet(NPC, "hair_color1", "56 33 26")
- SpawnSet(NPC, "soga_hair_color1", "56 33 26")
- SpawnSet(NPC, "hair_color2", "94 59 11")
- SpawnSet(NPC, "soga_hair_color2", "94 59 11")
- SpawnSet(NPC, "hair_highlight", "246 219 114")
- SpawnSet(NPC, "soga_hair_highlight", "246 219 114")
- elseif overall_look == 11 then -- Orange light
- SpawnSet(NPC, "skin_color", "228 177 149")
- SpawnSet(NPC, "soga_skin_color", "228 177 149")
- SpawnSet(NPC, "eye_color", "144 188 195")
- SpawnSet(NPC, "soga_eye_color", "144 188 195")
- SpawnSet(NPC, "hair_type_color", "121 38 35")
- SpawnSet(NPC, "soga_hair_type_color", "121 38 35")
- SpawnSet(NPC, "hair_face_color", "121 38 35")
- SpawnSet(NPC, "soga_hair_face_color", "121 38 35")
- SpawnSet(NPC, "hair_type_highlight_color", "47 33 3")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "47 33 3")
- SpawnSet(NPC, "hair_face_highlight_color", "47 33 3")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "47 33 3")
- SpawnSet(NPC, "hair_color1", "91 21 51")
- SpawnSet(NPC, "soga_hair_color1", "91 21 51")
- SpawnSet(NPC, "hair_color2", "159 88 0")
- SpawnSet(NPC, "soga_hair_color2", "159 88 0")
- SpawnSet(NPC, "hair_highlight", "79 28 15")
- SpawnSet(NPC, "soga_hair_highlight", "79 28 15")
- elseif overall_look == 12 then -- Orange light
- SpawnSet(NPC, "skin_color", "234 183 184")
- SpawnSet(NPC, "soga_skin_color", "234 183 184")
- SpawnSet(NPC, "eye_color", "54 109 126")
- SpawnSet(NPC, "soga_eye_color", "54 109 126")
- SpawnSet(NPC, "hair_type_color", "150 51 27")
- SpawnSet(NPC, "soga_hair_type_color", "150 51 27")
- SpawnSet(NPC, "hair_face_color", "150 51 27")
- SpawnSet(NPC, "soga_hair_face_color", "150 51 27")
- SpawnSet(NPC, "hair_type_highlight_color", "45 14 18")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "45 14 18")
- SpawnSet(NPC, "hair_face_highlight_color", "45 14 18")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "45 14 18")
- SpawnSet(NPC, "hair_color1", "89 21 21")
- SpawnSet(NPC, "soga_hair_color1", "89 21 21")
- SpawnSet(NPC, "hair_color2", "171 87 0")
- SpawnSet(NPC, "soga_hair_color2", "171 87 0")
- SpawnSet(NPC, "hair_highlight", "54 45 28")
- SpawnSet(NPC, "soga_hair_highlight", "54 45 28")
- elseif overall_look == 13 then -- White bright
- SpawnSet(NPC, "skin_color", "243 250 242")
- SpawnSet(NPC, "soga_skin_color", "243 250 242")
- SpawnSet(NPC, "eye_color", "152 183 163")
- SpawnSet(NPC, "soga_eye_color", "152 183 163")
- SpawnSet(NPC, "hair_type_color", "152 173 173")
- SpawnSet(NPC, "soga_hair_type_color", "152 173 173")
- SpawnSet(NPC, "hair_face_color", "152 173 173")
- SpawnSet(NPC, "soga_hair_face_color", "152 173 173")
- SpawnSet(NPC, "hair_type_highlight_color", "174 69 28")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "174 69 28")
- SpawnSet(NPC, "hair_face_highlight_color", "174 69 28")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "174 69 28")
- SpawnSet(NPC, "hair_color1", "114 112 142")
- SpawnSet(NPC, "soga_hair_color1", "114 112 142")
- SpawnSet(NPC, "hair_color2", "152 138 129")
- SpawnSet(NPC, "soga_hair_color2", "152 138 129")
- SpawnSet(NPC, "hair_highlight", "89 21 21")
- SpawnSet(NPC, "soga_hair_highlight", "89 21 21")
- elseif overall_look == 14 then -- Yellow bright white high lights
- SpawnSet(NPC, "skin_color", "244 250 239")
- SpawnSet(NPC, "soga_skin_color", "244 250 239")
- SpawnSet(NPC, "eye_color", "158 198 210")
- SpawnSet(NPC, "soga_eye_color", "158 198 210")
- SpawnSet(NPC, "hair_type_color", "184 128 10")
- SpawnSet(NPC, "soga_hair_type_color", "184 128 10")
- SpawnSet(NPC, "hair_face_color", "184 128 10")
- SpawnSet(NPC, "soga_hair_face_color", "184 128 10")
- SpawnSet(NPC, "hair_type_highlight_color", "244 246 246")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "244 246 246")
- SpawnSet(NPC, "hair_face_highlight_color", "244 246 246")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "244 246 246")
- SpawnSet(NPC, "hair_color1", "209 131 22")
- SpawnSet(NPC, "soga_hair_color1", "209 131 22")
- SpawnSet(NPC, "hair_color2", "199 150 48")
- SpawnSet(NPC, "soga_hair_color2", "199 150 48")
- SpawnSet(NPC, "hair_highlight", "161 165 168")
- SpawnSet(NPC, "soga_hair_highlight", "161 165 168")
- elseif overall_look == 15 then -- Yellow bright
- SpawnSet(NPC, "skin_color", "206 162 137")
- SpawnSet(NPC, "soga_skin_color", "206 162 137")
- SpawnSet(NPC, "eye_color", "47 100 102")
- SpawnSet(NPC, "soga_eye_color", "47 100 102")
- SpawnSet(NPC, "hair_type_color", "194 164 6")
- SpawnSet(NPC, "soga_hair_type_color", "194 164 6")
- SpawnSet(NPC, "hair_face_color", "194 164 6")
- SpawnSet(NPC, "soga_hair_face_color", "194 164 6")
- SpawnSet(NPC, "hair_type_highlight_color", "188 168 37")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "188 168 37")
- SpawnSet(NPC, "hair_face_highlight_color", "188 168 37")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "188 168 37")
- SpawnSet(NPC, "hair_color1", "38 22 21")
- SpawnSet(NPC, "soga_hair_color1", "38 22 21")
- SpawnSet(NPC, "hair_color2", "120 50 0")
- SpawnSet(NPC, "soga_hair_color2", "120 50 0")
- SpawnSet(NPC, "hair_highlight", "29 21 28")
- SpawnSet(NPC, "soga_hair_highlight", "29 21 28")
- elseif overall_look == 16 then -- Yellow bright
- SpawnSet(NPC, "skin_color", "186 197 195")
- SpawnSet(NPC, "soga_skin_color", "186 197 195")
- SpawnSet(NPC, "eye_color", "33 64 50")
- SpawnSet(NPC, "soga_eye_color", "33 64 50")
- SpawnSet(NPC, "hair_type_color", "219 157 24")
- SpawnSet(NPC, "soga_hair_type_color", "219 157 24")
- SpawnSet(NPC, "hair_face_color", "219 157 24")
- SpawnSet(NPC, "soga_hair_face_color", "219 157 24")
- SpawnSet(NPC, "hair_type_highlight_color", "0 0 0")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "0 0 0")
- SpawnSet(NPC, "hair_face_highlight_color", "0 0 0")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "0 0 0")
- SpawnSet(NPC, "hair_color1", "200 165 96")
- SpawnSet(NPC, "soga_hair_color1", "200 165 96")
- SpawnSet(NPC, "hair_color2", "173 99 44")
- SpawnSet(NPC, "soga_hair_color2", "173 99 44")
- SpawnSet(NPC, "hair_highlight", "38 22 21")
- SpawnSet(NPC, "soga_hair_highlight", "38 22 21")
- elseif overall_look == 17 then -- Yellow
- SpawnSet(NPC, "skin_color", "236 226 182")
- SpawnSet(NPC, "soga_skin_color", "236 226 182")
- SpawnSet(NPC, "eye_color", "31 59 41")
- SpawnSet(NPC, "soga_eye_color", "31 59 41")
- SpawnSet(NPC, "hair_type_color", "228 182 26")
- SpawnSet(NPC, "soga_hair_type_color", "228 182 26")
- SpawnSet(NPC, "hair_face_color", "228 182 26")
- SpawnSet(NPC, "soga_hair_face_color", "228 182 26")
- SpawnSet(NPC, "hair_type_highlight_color", "88 4 4")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "88 4 4")
- SpawnSet(NPC, "hair_face_highlight_color", "88 4 4")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "88 4 4")
- SpawnSet(NPC, "hair_color1", "246 219 114")
- SpawnSet(NPC, "soga_hair_color1", "246 219 114")
- SpawnSet(NPC, "hair_color2", "187 136 62")
- SpawnSet(NPC, "soga_hair_color2", "187 136 62")
- SpawnSet(NPC, "hair_highlight", "109 14 49")
- SpawnSet(NPC, "soga_hair_highlight", "109 14 49")
- elseif overall_look == 18 then -- Black light with purple stribes
- SpawnSet(NPC, "skin_color", "233 222 178")
- SpawnSet(NPC, "soga_skin_color", "233 222 178")
- SpawnSet(NPC, "eye_color", "139 121 65")
- SpawnSet(NPC, "soga_eye_color", "139 121 65")
- SpawnSet(NPC, "hair_type_color", "19 6 26")
- SpawnSet(NPC, "soga_hair_type_color", "19 6 26")
- SpawnSet(NPC, "hair_face_color", "19 6 26")
- SpawnSet(NPC, "soga_hair_face_color", "19 6 26")
- SpawnSet(NPC, "hair_type_highlight_color", "35 24 1")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "35 24 1")
- SpawnSet(NPC, "hair_face_highlight_color", "35 24 1")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "35 24 1")
- SpawnSet(NPC, "hair_color1", "29 21 28")
- SpawnSet(NPC, "soga_hair_color1", "29 21 28")
- SpawnSet(NPC, "hair_color2", "39 32 39")
- SpawnSet(NPC, "soga_hair_color2", "39 32 39")
- SpawnSet(NPC, "hair_highlight", "79 28 15")
- SpawnSet(NPC, "soga_hair_highlight", "79 28 15")
- elseif overall_look == 19 then -- Yellow bright
- SpawnSet(NPC, "skin_color", "186 197 195")
- SpawnSet(NPC, "soga_skin_color", "186 197 195")
- SpawnSet(NPC, "eye_color", "33 64 50")
- SpawnSet(NPC, "soga_eye_color", "33 64 50")
- SpawnSet(NPC, "hair_type_color", "231 170 26")
- SpawnSet(NPC, "soga_hair_type_color", "231 170 26")
- SpawnSet(NPC, "hair_face_color", "231 170 26")
- SpawnSet(NPC, "soga_hair_face_color", "231 170 26")
- SpawnSet(NPC, "hair_type_highlight_color", "40 34 51")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "40 34 51")
- SpawnSet(NPC, "hair_face_highlight_color", "40 34 51")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "40 34 51")
- SpawnSet(NPC, "hair_color1", "200 165 96")
- SpawnSet(NPC, "soga_hair_color1", "200 165 96")
- SpawnSet(NPC, "hair_color2", "173 99 44")
- SpawnSet(NPC, "soga_hair_color2", "173 99 44")
- SpawnSet(NPC, "hair_highlight", "43 36 70")
- SpawnSet(NPC, "soga_hair_highlight", "43 36 70")
- elseif overall_look == 20 then -- White
- SpawnSet(NPC, "skin_color", "195 205 205")
- SpawnSet(NPC, "soga_skin_color", "195 205 205")
- SpawnSet(NPC, "eye_color", "116 124 67")
- SpawnSet(NPC, "soga_eye_color", "116 124 67")
- SpawnSet(NPC, "hair_type_color", "224 230 231")
- SpawnSet(NPC, "soga_hair_type_color", "224 230 231")
- SpawnSet(NPC, "hair_face_color", "224 230 231")
- SpawnSet(NPC, "soga_hair_face_color", "224 230 231")
- SpawnSet(NPC, "hair_type_highlight_color", "219 179 16")
- SpawnSet(NPC, "soga_hair_type_highlight_color", "219 179 16")
- SpawnSet(NPC, "hair_face_highlight_color", "219 179 16")
- SpawnSet(NPC, "soga_hair_face_highlight_color", "219 179 16")
- SpawnSet(NPC, "hair_color1", "161 165 168")
- SpawnSet(NPC, "soga_hair_color1", "161 165 168")
- SpawnSet(NPC, "hair_color2", "50 69 69")
- SpawnSet(NPC, "soga_hair_color2", "50 69 69")
- SpawnSet(NPC, "hair_highlight", "239 221 86")
- SpawnSet(NPC, "soga_hair_highlight", "239 221 86")
- end
- end
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