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restless_corpse.lua 3.0 KB

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  1. --[[
  2. Script Name : restless_corpse.lua
  3. Script Purpose : Waypoint Path for restless_corpse.lua
  4. Script Author : Devn00b
  5. Script Date : 05/17/2020 02:33:10 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 113.93, 7, -111.18, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 123.5, 7, -113.97, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 122.98, 7, -118.84, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 125.66, 7, -119.78, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 112.8, 7, -119.15, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 125.82, 7, -111.29, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 114.32, 7, -111.54, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 120.62, 7, -117.05, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 114.48, 7, -116.17, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 124.31, 7, -113.72, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 119.13, 7, -109.96, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 119.14, 7, -126.21, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 119.34, 7, -120.12, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 113.85, 7, -114.46, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 120.14, 7, -114.35, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 124.1, 7, -124.87, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 131.82, 7, -126.77, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 119.35, 7, -126.09, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 119.31, 7, -112.28, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 119.35, 7, -126.09, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 131.82, 7, -126.77, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 124.1, 7, -124.87, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 120.14, 7, -114.35, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 113.85, 7, -114.46, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 119.34, 7, -120.12, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 119.14, 7, -126.21, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 119.13, 7, -109.96, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 124.31, 7, -113.72, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 114.48, 7, -116.17, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 120.62, 7, -117.05, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 114.32, 7, -111.54, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 125.82, 7, -111.29, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 112.8, 7, -119.15, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 125.66, 7, -119.78, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, 122.98, 7, -118.84, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, 123.5, 7, -113.97, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, 113.93, 7, -111.18, 2, math.random(0,5))
  55. end