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grove_deer6.lua 1.9 KB

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  1. --[[
  2. Script Name : grove_deer6.lua
  3. Script Purpose : Waypoint Path for grove_deer6.lua
  4. Script Author : Devn00b
  5. Script Date : 08/05/2020 02:31:49 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 667.6, -9.59, -380.12, 2, math.random(0,15))
  18. MovementLoopAddLocation(NPC, 696.16, -14.53, -367.23, 2, math.random(0,15))
  19. MovementLoopAddLocation(NPC, 679.29, -10.9, -379.18, 2, math.random(0,15))
  20. MovementLoopAddLocation(NPC, 669.22, -10, -385.72, 2, math.random(0,15))
  21. MovementLoopAddLocation(NPC, 665.25, -9.78, -374.34, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, 652.35, -10.86, -371.22, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, 637.43, -12, -384.04, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, 655.81, -9.97, -382.59, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, 650.59, -10.93, -403.77, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, 665.39, -10.48, -409.15, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, 667.67, -9.72, -382.37, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, 665.39, -10.48, -409.15, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, 650.59, -10.93, -403.77, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, 655.81, -9.97, -382.59, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, 637.43, -12, -384.04, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, 652.35, -10.86, -371.22, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, 665.25, -9.78, -374.34, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, 669.22, -10, -385.72, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, 679.29, -10.9, -379.18, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, 696.16, -14.53, -367.23, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, 667.6, -9.59, -380.12, 2, math.random(0,15))
  38. end