adefiledmage429841.lua 2.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/adefiledmage429841.lua
  3. Script Purpose : Waypoint Path for adefiledmage429841.lua
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 06-26-2020 06:15:07
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. spawn(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 250.68, -0.89, -152.45, 2, math.random(12, 22))
  19. MovementLoopAddLocation(NPC, 251.78, -1.18, -142.11, 2, math.random(12, 22))
  20. MovementLoopAddLocation(NPC, 230.46, -0.82, -124.85, 2, math.random(12, 22))
  21. MovementLoopAddLocation(NPC, 227.72, -0.81, -122.38, 2, math.random(12, 22))
  22. MovementLoopAddLocation(NPC, 253.54, -1.15, -146.09, 2, math.random(12, 22))
  23. MovementLoopAddLocation(NPC, 248.8, -0.89, -146.18, 2, math.random(12, 22))
  24. MovementLoopAddLocation(NPC, 248.59, -0.48, -148.95, 2, math.random(12, 22))
  25. MovementLoopAddLocation(NPC, 248.54, -1.08, -141.02, 2, math.random(12, 22))
  26. MovementLoopAddLocation(NPC, 240.55, -0.86, -132.89, 2, 0)
  27. MovementLoopAddLocation(NPC, 238.58, -0.85, -129.51, 2, math.random(12, 22))
  28. MovementLoopAddLocation(NPC, 234.58, -1.05, -111.48, 2, math.random(12, 22))
  29. MovementLoopAddLocation(NPC, 233.7, -0.83, -137.27, 2, math.random(12, 22))
  30. MovementLoopAddLocation(NPC, 235.6, -0.84, -129.87, 2, math.random(12, 22))
  31. end
  32. function aggro(NPC, Spawn)
  33. math.randomseed(os.time())
  34. local choice = math.random (1,3)
  35. if choice == 1 then
  36. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
  37. elseif choice == 2 then
  38. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
  39. else
  40. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
  41. end
  42. end
  43. function death(NPC, Spawn)
  44. math.randomseed(os.time())
  45. local choice = math.random(1,2)
  46. if choice == 1 then
  47. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
  48. else
  49. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
  50. end
  51. end