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tomb_sentry4.lua 2.7 KB

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  1. --[[
  2. Script Name : tomb_sentry4.lua
  3. Script Purpose : Waypoint Path for tomb_sentry4.lua
  4. Script Author : Devn00b
  5. Script Date : 06/19/2020 01:33:38 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 63.04, 0.28, -33.71, 2, math.random(0,10))
  18. MovementLoopAddLocation(NPC, 60.2, 0.09, -46.27, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 51.3, 0.08, -50.48, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 46.7, -0.07, -47.34, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 41.84, 0.06, -37.34, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 28.46, 0.1, -24.24, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 27.18, -0.07, -0.87, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 12.55, 0.01, -0.45, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 28.49, -0.09, 0.06, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 27.84, 0.6, 13.32, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 27.95, 0.15, -25.18, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 38.73, 0, -27.52, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 37.65, 0, -35.03, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 46.22, 0, -38.61, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 34.02, 0.01, -29.81, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 26.68, 0.18, -21.59, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, 42.4, -0.01, -34.38, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, 26.68, 0.18, -21.59, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, 34.02, 0.01, -29.81, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, 46.22, 0, -38.61, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, 37.65, 0, -35.03, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, 38.73, 0, -27.52, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, 27.95, 0.15, -25.18, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, 27.84, 0.6, 13.32, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, 28.49, -0.09, 0.06, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, 12.55, 0.01, -0.45, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, 27.18, -0.07, -0.87, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, 28.46, 0.1, -24.24, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, 41.84, 0.06, -37.34, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, 46.7, -0.07, -47.34, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, 51.3, 0.08, -50.48, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, 60.2, 0.09, -46.27, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, 63.04, 0.28, -33.71, 2, math.random(0,10))
  50. end