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ChestTrap.cpp
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54fe1942aa
Update Windows source/project to c++17.
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%!s(int64=2) %!d(string=hai) anos |
ChestTrap.h
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172065b60a
fixed second depth of chest lists
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%!s(int64=4) %!d(string=hai) anos |
map.cpp
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345b91d243
- Fix #271 - Quiver / Pouch support for ranged items! (Bags can now be applied to equippable slots). All clients supported, Isle of Refuge you cannot open the bag inventory via the equipped slot, must use the inventory slot instead.
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hai 3 meses |
map.h
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345b91d243
- Fix #271 - Quiver / Pouch support for ranged items! (Bags can now be applied to equippable slots). All clients supported, Isle of Refuge you cannot open the bag inventory via the equipped slot, must use the inventory slot instead.
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hai 3 meses |
mob_movement_manager.cpp
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427964b7a0
Functionality:
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hai 10 meses |
mob_movement_manager.h
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3078e12938
Reduce compiler warnings in login server
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_interface.cpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_interface.h
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_nav_mesh.cpp
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9290bceb60
Code changes for region maps (Water!), additional lua functions
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_nav_mesh.h
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_null.cpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_null.h
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_waypoint.cpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
pathfinder_waypoint.h
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
position.cpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
position.h
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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%!s(int64=4) %!d(string=hai) anos |
raycast_mesh.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
raycast_mesh.h
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
region_map.cpp
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841f367139
Sanity checks to make sure Maps directory and Regions directory exists
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%!s(int64=3) %!d(string=hai) anos |
region_map.h
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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%!s(int64=2) %!d(string=hai) anos |
region_map_v1.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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hai 1 ano |
region_map_v1.h
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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%!s(int64=2) %!d(string=hai) anos |