infected_grave_scorpius.lua 2.1 KB

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  1. --[[
  2. Script Name : infected_grave_scorpius.lua
  3. Script Purpose : Waypoint Path for infected_grave_scorpius.lua
  4. Script Author : Devn00b
  5. Script Date : 06/24/2020 03:02:07 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 125.09, 0.07, -163.36, 2, math.random(0,15))
  18. MovementLoopAddLocation(NPC, 122.46, 0.09, -168.05, 2, math.random(0,15))
  19. MovementLoopAddLocation(NPC, 113.93, 0, -165.98, 2, math.random(0,15))
  20. MovementLoopAddLocation(NPC, 116.2, 0.01, -170.58, 2, math.random(0,15))
  21. MovementLoopAddLocation(NPC, 107.88, 0.06, -170.71, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, 109.06, 0.06, -175.7, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, 114.61, 0.01, -165.85, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, 128.02, 0.01, -166.44, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, 133.16, 0.03, -160.31, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, 128.75, 0.05, -160.07, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, 132.75, 0.08, -153.61, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, 128.96, 0.03, -153.38, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, 132.75, 0.08, -153.61, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, 128.75, 0.05, -160.07, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, 133.16, 0.03, -160.31, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, 128.02, 0.01, -166.44, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, 114.61, 0.01, -165.85, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, 109.06, 0.06, -175.7, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, 107.88, 0.06, -170.71, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, 116.2, 0.01, -170.58, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, 113.93, 0, -165.98, 2, math.random(0,15))
  38. MovementLoopAddLocation(NPC, 122.46, 0.09, -168.05, 2, math.random(0,15))
  39. MovementLoopAddLocation(NPC, 125.09, 0.07, -163.36, 2, math.random(0,15))
  40. end