tomb_guard7.lua 2.7 KB

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  1. --[[
  2. Script Name : tomb_guard7.lua
  3. Script Purpose : Waypoint Path for tomb_guard7.lua
  4. Script Author : Devn00b
  5. Script Date : 06/21/2020 03:06:57 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 42.55, 0.09, -21.83, 2, math.random(0,10))
  18. MovementLoopAddLocation(NPC, 45.84, 0, -24.09, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 41.6, 0.08, -27.18, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 39.89, 0.06, -23.14, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 43.08, 0.06, -22.37, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 39.23, 0, -25.9, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 41.26, 0.02, -26.04, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 42.83, 0.06, -23.65, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 41.44, 0.12, -23.26, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 41.18, 0.02, -27.38, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 41.76, 0.05, -24.54, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 43.8, 0.1, -26.58, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 42.43, 0.16, -28.23, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 38.27, 0, -24.47, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 44.73, 0, -22.96, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, 39.06, 0, -23.51, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, 40.44, 0, -25.87, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, 39.06, 0, -23.51, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, 44.73, 0, -22.96, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, 38.27, 0, -24.47, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, 42.43, 0.16, -28.23, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, 43.8, 0.1, -26.58, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, 41.76, 0.05, -24.54, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, 41.18, 0.02, -27.38, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, 41.44, 0.12, -23.26, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, 42.83, 0.06, -23.65, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, 41.26, 0.02, -26.04, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, 39.23, 0, -25.9, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, 43.08, 0.06, -22.37, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, 39.89, 0.06, -23.14, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, 41.6, 0.08, -27.18, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, 45.84, 0, -24.09, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, 42.55, 0.09, -21.83, 2, math.random(0,10))
  50. end