.. |
Achievements
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548007ea96
Base
|
il y a 4 ans |
AltAdvancement
|
548007ea96
Base
|
il y a 4 ans |
Bots
|
04498a2490
Player/Target Radius added to distance checks
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il y a 4 ans |
Chat
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548007ea96
Base
|
il y a 4 ans |
Collections
|
cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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il y a 4 ans |
Commands
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
Guilds
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548007ea96
Base
|
il y a 4 ans |
HeroicOp
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548007ea96
Base
|
il y a 4 ans |
Housing
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548007ea96
Base
|
il y a 4 ans |
IRC
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548007ea96
Base
|
il y a 4 ans |
Items
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1ae5f04961
support for /itemsearch broker to input item id
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il y a 4 ans |
Patch
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548007ea96
Base
|
il y a 4 ans |
RaceTypes
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548007ea96
Base
|
il y a 4 ans |
Recipes
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548007ea96
Base
|
il y a 4 ans |
Rules
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
Tradeskills
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548007ea96
Base
|
il y a 4 ans |
Traits
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548007ea96
Base
|
il y a 4 ans |
Zone
|
62c2053c76
Support for faster than normal runspeed when set for runback
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il y a 4 ans |
Appearances.h
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548007ea96
Base
|
il y a 4 ans |
ClientPacketFunctions.cpp
|
b19fd5f36f
Adds char properties and fixes looting alive npcs
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il y a 4 ans |
ClientPacketFunctions.h
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b19fd5f36f
Adds char properties and fixes looting alive npcs
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il y a 4 ans |
Combat.cpp
|
89ff042377
Update Combat.cpp
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il y a 4 ans |
Combat.h
|
04498a2490
Player/Target Radius added to distance checks
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il y a 4 ans |
Entity.cpp
|
4e940f6b7c
PVP Invisibility Support
|
il y a 4 ans |
Entity.h
|
4e940f6b7c
PVP Invisibility Support
|
il y a 4 ans |
Factions.cpp
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548007ea96
Base
|
il y a 4 ans |
Factions.h
|
24a1ccf3a2
EQ2Emu Base Updates
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il y a 4 ans |
GroundSpawn.cpp
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548007ea96
Base
|
il y a 4 ans |
GroundSpawn.h
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548007ea96
Base
|
il y a 4 ans |
Languages.cpp
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548007ea96
Base
|
il y a 4 ans |
Languages.h
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548007ea96
Base
|
il y a 4 ans |
LoginServer.cpp
|
6676f66184
LoginServer.ini reading updated
|
il y a 4 ans |
LoginServer.h
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548007ea96
Base
|
il y a 4 ans |
LuaFunctions.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
LuaFunctions.h
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
il y a 4 ans |
LuaInterface.cpp
|
456cfa5828
Deadlock fixes in new GetScriptName
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il y a 4 ans |
LuaInterface.h
|
5dfafe4464
Linux fixes
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il y a 4 ans |
MutexHelper.h
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548007ea96
Base
|
il y a 4 ans |
MutexList.h
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548007ea96
Base
|
il y a 4 ans |
MutexMap.h
|
548007ea96
Base
|
il y a 4 ans |
MutexVector.h
|
548007ea96
Base
|
il y a 4 ans |
NPC.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
NPC.h
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548007ea96
Base
|
il y a 4 ans |
NPC_AI.cpp
|
4364b3e06a
Update NPC_AI.cpp
|
il y a 4 ans |
NPC_AI.h
|
548007ea96
Base
|
il y a 4 ans |
Object.cpp
|
548007ea96
Base
|
il y a 4 ans |
Object.h
|
548007ea96
Base
|
il y a 4 ans |
Player.cpp
|
4e940f6b7c
PVP Invisibility Support
|
il y a 4 ans |
Player.h
|
4e940f6b7c
PVP Invisibility Support
|
il y a 4 ans |
PlayerGroups.cpp
|
24a1ccf3a2
EQ2Emu Base Updates
|
il y a 4 ans |
PlayerGroups.h
|
548007ea96
Base
|
il y a 4 ans |
Quests.cpp
|
548007ea96
Base
|
il y a 4 ans |
Quests.h
|
548007ea96
Base
|
il y a 4 ans |
Sign.cpp
|
548007ea96
Base
|
il y a 4 ans |
Sign.h
|
548007ea96
Base
|
il y a 4 ans |
Skills.cpp
|
d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
|
il y a 4 ans |
Skills.h
|
bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
|
il y a 4 ans |
Spawn.cpp
|
5121519b09
grid gets set to 0 when current grid is accurate one
|
il y a 4 ans |
Spawn.h
|
eb05763702
Bulk Position Updates + Y coordinate fixes + reset spawn distance back
|
il y a 4 ans |
SpawnLists.h
|
548007ea96
Base
|
il y a 4 ans |
SpellProcess.cpp
|
27b3267108
Jab's & smash's Mar 31st r2892 fix for HO deadlocks
|
il y a 4 ans |
SpellProcess.h
|
856e068cad
castspell command
|
il y a 4 ans |
Spells.cpp
|
548007ea96
Base
|
il y a 4 ans |
Spells.h
|
548007ea96
Base
|
il y a 4 ans |
Titles.cpp
|
548007ea96
Base
|
il y a 4 ans |
Titles.h
|
548007ea96
Base
|
il y a 4 ans |
Trade.cpp
|
548007ea96
Base
|
il y a 4 ans |
Trade.h
|
548007ea96
Base
|
il y a 4 ans |
Transmute.cpp
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
il y a 4 ans |
Transmute.h
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
il y a 4 ans |
Variables.h
|
548007ea96
Base
|
il y a 4 ans |
VisualStates.h
|
548007ea96
Base
|
il y a 4 ans |
Widget.cpp
|
050e639b76
SpellProcess/Commands target rewrite
|
il y a 4 ans |
Widget.h
|
3c0b5abeb5
Update Widget.h
|
il y a 4 ans |
World.cpp
|
548007ea96
Base
|
il y a 4 ans |
World.h
|
548007ea96
Base
|
il y a 4 ans |
WorldDatabase.cpp
|
cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
|
il y a 4 ans |
WorldDatabase.h
|
7d6de27e1f
spawn combine save crashes, reports wrong location id
|
il y a 4 ans |
WorldTCPConnection.h
|
548007ea96
Base
|
il y a 4 ans |
classes.cpp
|
548007ea96
Base
|
il y a 4 ans |
classes.h
|
548007ea96
Base
|
il y a 4 ans |
client.cpp
|
73f9d05759
enabled visualization and info updates to be part of bulk updates
|
il y a 4 ans |
client.h
|
eb05763702
Bulk Position Updates + Y coordinate fixes + reset spawn distance back
|
il y a 4 ans |
makefile
|
548007ea96
Base
|
il y a 4 ans |
makefile.a64
|
d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
|
il y a 4 ans |
net.cpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
net.h
|
548007ea96
Base
|
il y a 4 ans |
races.cpp
|
548007ea96
Base
|
il y a 4 ans |
races.h
|
548007ea96
Base
|
il y a 4 ans |
zoneserver.cpp
|
73f9d05759
enabled visualization and info updates to be part of bulk updates
|
il y a 4 ans |
zoneserver.h
|
eb05763702
Bulk Position Updates + Y coordinate fixes + reset spawn distance back
|
il y a 4 ans |