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- --[[
- Script Name : SpawnScripts/Antonica/RustySails.lua
- Script Author : Dorbin
- Script Date : 2023.09.17 02:09:05
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/DialogModule"
- local ZekAccess = 1
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- Dialog1(NPC, Spawn)
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Hail yourself, stranger. State your purpose, or be on your way.")
- Dialog.AddVoiceover("voiceover/english/optional1/rusty_sails/antonica/rustysails001.mp3", 3878527655, 4076294218)
- if GetQuestStepProgress(Spawn,ZekAccess,1) == 0 then
- Dialog.AddOption("Captain Coranis sent me.", "Dialog2")
- end
- Dialog.AddOption("I'm just leaving.")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Well, I'm glad she sent someone. The attacks have been constant, and we've lost too many able bodies to withstand another attack ... What in Thule!? Another wave of Maruaders!")
- Dialog.AddVoiceover("voiceover/english/optional1/rusty_sails/antonica/rustysails002.mp3", 2886366918, 4198367939)
- Dialog.AddOption("Where?")
- Dialog.Start()
- end
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