123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165 |
- --[[
- Script Name : fanthis.lua
- Script Purpose : Waypoint Path for fanthis.lua
- Script Author : Devn00b
- Script Date : 07/31/2020 07:33:49 PM
- Script Notes : Locations collected from Live
- --]]
- dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua")
- dofile("SpawnScripts/Generic/ExpelNonCitizen.lua")
- dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
- local arrows = 5521
- function spawn(NPC)
- waypoints(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- ProvidesQuest(NPC,arrows)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- if GetFactionAmount(Spawn, 11) <0 then
- Attention(NPC,Spawn)
- PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn)
- else
- Attention(NPC,Spawn)
- PlayFlavor(NPC, "voiceover/english/patrolman_fanthis/qey_elddar/patrolmanfanthis.mp3", "", "hello", 1693710437, 2806489580, Spawn)
- local conversation = CreateConversation()
- if not HasQuest(Spawn,arrows) and not HasCompletedQuest(Spawn, arrows) then
- AddConversationOption(conversation, "Do you need assistance while on duty?", "Option1")
- end
- if GetQuestStep(Spawn,arrows)==2 then
- AddConversationOption(conversation, "Here are the arrows. Nightbow said not to keep her waiting so long next time.", "Delivered")
- end
- AddConversationOption(conversation, "Good day, then.")
- StartConversation(conversation, NPC, Spawn, "Greetings! I am Patrolman Fanthis. Sadly, I have no time to speak while on duty.")
- end
- end
- function Attention(NPC,Spawn)
- local Vera = GetSpawn(NPC,2070081)
- if Vera ~=nil then
- FaceTarget(Vera,Spawn)
- PlayFlavor(Vera, "", "", "attention", 0, 0, Spawn)
- end
- end
- function InRange(NPC,Spawn)
- NonCitizen(NPC,Spawn)
- if GetFactionAmount(Spawn, 11) <0 then
- PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn)
- elseif GetFactionAmount(Spawn,11) >20000 then
- if not HasCompletedQuest (Spawn, arrows) and not HasQuest (Spawn, arrows) then
- if math.random(1, 100) <= 80 then
- PlayFlavor(NPC, "voiceover/english/patrolman_fanthis/qey_elddar/100_patrolman_halfelf_fanthis_callout1_9ff23be1.mp3", "Greetings! I am Patrolman Fanthis. I wish I had time to chat, but duty calls.", "attention", 2986438322, 1619790403, Spawn)
- end
- end
- end
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 652.61, -12.3, -363.84, 2, 0)
- MovementLoopAddLocation(NPC, 662.62, -11.36, -366.19, 2, 0)
- MovementLoopAddLocation(NPC, 669.77, -11.62, -368.11, 2, 0)
- MovementLoopAddLocation(NPC, 677.77, -12.09, -371.28, 2, 0)
- MovementLoopAddLocation(NPC, 687.73, -13.16, -375.44, 2, 0)
- MovementLoopAddLocation(NPC, 698.25, -14.21, -381.31, 2, 0)
- MovementLoopAddLocation(NPC, 702.28, -14.68, -382.77, 2, 0)
- MovementLoopAddLocation(NPC, 702.93, -14.13, -390.06, 2, 0)
- MovementLoopAddLocation(NPC, 702.29, -14.04, -400.43, 2, 0)
- MovementLoopAddLocation(NPC, 701.55, -14.5, -408.55, 2, 0)
- MovementLoopAddLocation(NPC, 698.8, -14.31, -410.2, 2, 0)
- MovementLoopAddLocation(NPC, 696.68, -13.96, -409.18, 2, 0)
- MovementLoopAddLocation(NPC, 687.68, -12.52, -400.81, 2, 0)
- MovementLoopAddLocation(NPC, 679.77, -11.63, -395.53, 2, 0)
- MovementLoopAddLocation(NPC, 664.07, -10.72, -397.75, 2, 0)
- MovementLoopAddLocation(NPC, 656.01, -10.98, -398.79, 2, 0)
- MovementLoopAddLocation(NPC, 650.85, -11.4, -391.46, 2, 0)
- MovementLoopAddLocation(NPC, 647.07, -11.87, -381.53, 2, 0)
- MovementLoopAddLocation(NPC, 643.83, -12.55, -373.03, 2, 0)
- MovementLoopAddLocation(NPC, 592.8, -21, -367.06, 2, 0)
- MovementLoopAddLocation(NPC, 579.34, -21.62, -365.14, 2, 0)
- MovementLoopAddLocation(NPC, 571.17, -21.58, -364.76, 2, 0)
- MovementLoopAddLocation(NPC, 556.77, -19.42, -367.04, 2, 0)
- MovementLoopAddLocation(NPC, 548.24, -19.31, -362.96, 2, 0)
- MovementLoopAddLocation(NPC, 544.99, -19.87, -354.35, 2, 0)
- MovementLoopAddLocation(NPC, 549.43, -20.32, -346.18, 2, 0)
- MovementLoopAddLocation(NPC, 554.78, -20.48, -341.17, 2, 0)
- MovementLoopAddLocation(NPC, 559.25, -20.5, -344.45, 2, 0)
- MovementLoopAddLocation(NPC, 573.92, -22.06, -357.46, 2, 0)
- MovementLoopAddLocation(NPC, 576.37, -21.92, -358.99, 2, 0)
- MovementLoopAddLocation(NPC, 586.55, -21.74, -361.98, 2, 0)
- MovementLoopAddLocation(NPC, 599.09, -20.19, -366, 2, 0)
- MovementLoopAddLocation(NPC, 611.97, -18.14, -366.74, 2, 0)
- MovementLoopAddLocation(NPC, 646.26, -12.73, -367.6, 2, 0)
- MovementLoopAddLocation(NPC, 647.4, -12.85, -364.6, 2, 0)
- MovementLoopAddLocation(NPC, 647.6, -13.84, -351.06, 2, 0)
- MovementLoopAddLocation(NPC, 646.7, -17.86, -328.97, 2, 0)
- MovementLoopAddLocation(NPC, 642.52, -18.52, -322.35, 2, 0)
- MovementLoopAddLocation(NPC, 643.21, -17.5, -328.53, 2, 0)
- MovementLoopAddLocation(NPC, 646.13, -13.6, -355.21, 2, 0)
- MovementLoopAddLocation(NPC, 648.31, -13.03, -361.11, 2, 0)
- end
- --[[ Old/Wrong pathing via Devnoob. Pre-group patrol
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 648.13, -13.26, -358.4, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 646.13, -19.97, -319.17, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 650.47, -21.65, -305.03, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 651.59, -19.68, -274.91, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 660.91, -19.39, -273.14, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 686.92, -19.49, -279.5, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 698.27, -17.96, -309.4, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 704.73, -17.06, -332.45, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 698.27, -17.96, -309.4, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 686.92, -19.49, -279.5, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 660.91, -19.39, -273.14, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 651.59, -19.68, -274.91, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 650.47, -21.65, -305.03, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 646.13, -19.97, -319.17, 2, math.random(0,8))
- MovementLoopAddLocation(NPC, 648.13, -13.26, -358.4, 2, math.random(0,8))
- end
- ]]--
- function Option1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "voiceover/english/patrolman_fanthis/qey_elddar/patrolmanfanthis000.mp3", "", "agree", 855383288, 3555158222, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "I'll head over and pick them up for you.", "StartQuest")
- AddConversationOption(conversation, "Hmm, not sure I really have the time either. Sorry.")
- StartConversation(conversation, NPC, Spawn, "Well, since you're offering I need some arrows picked up from a shop called In-Range on the northeast side of the grove. I've been meaning to pick up the arrows for a week, but I'm too busy to spare the time.")
- end
- function StartQuest(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- OfferQuest(NPC, Spawn,arrows)
- end
- function Delivered(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "voiceover/english/patrolman_fanthis/qey_elddar/patrolmanfanthis002.mp3", "", "thank", 3229545703, 429402997, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "It was no problem. Good luck on patrol.", "FinishQuest")
- StartConversation(conversation, NPC, Spawn, "Ah, yes! Perfect timing. I spent my last quiver full of arrows in practice at the range, but all of my patrols have prevented me from picking them up. ")
- end
- function FinishQuest(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- SetStepComplete(Spawn,arrows, 2)
- end
|