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- --[[
- Script Name : SpawnScripts/QueensColony/agrovedeer428050.lua
- Script Purpose : Waypoint Path for agrovedeer428050.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:19:28
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 157.35, -2.59, 145.99, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.37, -3.18, 149.22, 2, 0)
- MovementLoopAddLocation(NPC, 171.43, -3.2, 160.33, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 167.18, -3.05, 159.76, 2, 0)
- MovementLoopAddLocation(NPC, 152.73, -3.2, 154.26, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 152.79, -3.53, 180.79, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.14, -3.16, 172.75, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 140.12, -3.56, 173.19, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 146.06, -4.19, 202.15, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.74, -4.05, 207.51, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 177.63, -3.57, 187.13, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 186.8, -3.03, 156.37, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.71, -3.32, 162.52, 2, math.random(10, 24))
- end
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