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- --[[
- Script Name : SpawnScripts/QueensColony/ataintedgrovedeer1587535.lua
- Script Purpose : Waypoint Path for ataintedgrovedeer1587535.lua
- Script Author : Rylec
- Script Date : 05-02-2020 05:41:05
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 138.49, 1.47, 93.47, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 141.73, 1.46, 84.33, 2, 0)
- MovementLoopAddLocation(NPC, 151.33, 1.43, 71.41, 2, 0)
- MovementLoopAddLocation(NPC, 154.92, 1.42, 68.82, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.17, 1.4, 62.63, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.98, 1.4, 63.71, 2, 0)
- MovementLoopAddLocation(NPC, 163.94, 1.38, 63.85, 2, 0)
- MovementLoopAddLocation(NPC, 186.51, 1.31, 46.62, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 167.12, 1.38, 44.34, 2, 0)
- MovementLoopAddLocation(NPC, 157.91, 1.41, 40.89, 2, 0)
- MovementLoopAddLocation(NPC, 147.13, 1.45, 41.3, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.48, 1.4, 46.61, 2, 0)
- MovementLoopAddLocation(NPC, 168.93, 1.37, 54.78, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 180.37, 1.33, 18.51, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 178.63, 1.34, 22.64, 2, 0)
- MovementLoopAddLocation(NPC, 183.18, 1.31, 75.27, 2, 0)
- MovementLoopAddLocation(NPC, 192.75, 1.27, 83.75, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 187.8, 1.29, 82.45, 2, 0)
- MovementLoopAddLocation(NPC, 178.94, 1.33, 83.99, 2, 0)
- MovementLoopAddLocation(NPC, 157.5, 1.41, 67.08, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 152.12, 1.43, 70.79, 2, 0)
- MovementLoopAddLocation(NPC, 141.87, 1.46, 84.89, 2, 0)
- end
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