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- --[[
- Script Name : SpawnScripts/TheRuins_Classic/aLonetuskguardPath1.lua
- Script Author : LordPazuzu
- Script Date : 2023.06.27 02:06:23
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 7
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 80
- local difficulty2 = 6
- local hp2 = 200
- local power2 = 90
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -79.45, -2.76, 36.09, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -79.45, -2.76, 36.09, 2, 0)
- MovementLoopAddLocation(NPC, -80.29, -2.75, 35.01, 2, 0)
- MovementLoopAddLocation(NPC, -83.77, -2.75, 36.04, 2, 0)
- MovementLoopAddLocation(NPC, -89.27, -2.74, 36.2, 2, 0)
- MovementLoopAddLocation(NPC, -92.34, -2.72, 33.86, 2, 0)
- MovementLoopAddLocation(NPC, -94.5, -2.69, 29.38, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -94.5, -2.69, 29.38, 2, 0)
- MovementLoopAddLocation(NPC, -92.89, -2.72, 32.87, 2, 0)
- MovementLoopAddLocation(NPC, -90.13, -2.79, 39.05, 2, 0)
- MovementLoopAddLocation(NPC, -89.78, -2.85, 42.65, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -89.78, -2.85, 42.65, 2, 0)
- MovementLoopAddLocation(NPC, -88.67, -2.8, 40.55, 2, 0)
- MovementLoopAddLocation(NPC, -85.1, -2.76, 38.42, 2, 0)
- MovementLoopAddLocation(NPC, -81.37, -2.75, 35.5, 2, 0)
- MovementLoopAddLocation(NPC, -78.04, -2.74, 30.68, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -78.04, -2.74, 30.68, 2, 0)
- MovementLoopAddLocation(NPC, -82.88, -2.73, 32.32, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -86.23, -2.73, 32.11, 2, 0)
- MovementLoopAddLocation(NPC, -93.02, -2.69, 26.93, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -93.02, -2.69, 26.93, 2, 0)
- MovementLoopAddLocation(NPC, -91.53, -2.71, 30.88, 2, 0)
- MovementLoopAddLocation(NPC, -87.36, -2.73, 32.84, 2, 0)
- MovementLoopAddLocation(NPC, -80.5, -2.74, 32.78, 2, 0)
- MovementLoopAddLocation(NPC, -78.43, -2.74, 31.84, 2, math.random(5,10))
- MovementLoopAddLocation(NPC, -78.43, -2.74, 31.84, 2, 0)
- end
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