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- --[[
- Script Name : SpawnScripts/TheSprawl_Classic/aGuttersnipehooliganPath7.lua
- Script Author : LordPazuzu
- Script Date : 2023.11.10 08:11:44
- Script Purpose :
- :
- --]]
- require "SpawnScripts/Generic/NPCModule"
- dofile ("SpawnScripts/Generic/MonsterCallouts/Guttersnipe.lua")
- function spawn(NPC, Spawn)
- NPCModule(NPC, Spawn)
- human(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -111.88, -4.23, 109.26, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -111.88, -4.23, 109.26, 2, 0)
- MovementLoopAddLocation(NPC, -114.55, -4.21, 107.69, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -114.55, -4.21, 107.69, 2, 0)
- MovementLoopAddLocation(NPC, -109.62, -4.24, 109.14, 2, 0)
- MovementLoopAddLocation(NPC, -94.82, -4.24, 109.43, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -94.82, -4.24, 109.43, 2, 0)
- MovementLoopAddLocation(NPC, -98.01, -4.24, 108.9, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -98.01, -4.24, 108.9, 2, 0)
- MovementLoopAddLocation(NPC, -100.72, -4.41, 105.04, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -100.72, -4.41, 105.04, 2, 0)
- MovementLoopAddLocation(NPC, -99.36, -4.24, 108.39, 2, 0)
- MovementLoopAddLocation(NPC, -93.67, -4.24, 111.07, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -93.67, -4.24, 111.07, 2, 0)
- MovementLoopAddLocation(NPC, -99.3, -4.24, 112.69, 2, 0)
- MovementLoopAddLocation(NPC, -102.32, -4.42, 117.96, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -102.32, -4.42, 117.96, 2, 0)
- MovementLoopAddLocation(NPC, -101.23, -4.24, 112.48, 2, 0)
- MovementLoopAddLocation(NPC, -102.58, -4.24, 111.2, 2, 0)
- MovementLoopAddLocation(NPC, -113.67, -4.22, 108.44, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -113.67, -4.22, 108.44, 2, 0)
- MovementLoopAddLocation(NPC, -113.29, -4.22, 110.43, 2, 0)
- MovementLoopAddLocation(NPC, -115.09, -4.35, 113.3, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -115.09, -4.35, 113.3, 2, 0)
- MovementLoopAddLocation(NPC, -112.75, -4.23, 110.67, 2, 0)
- MovementLoopAddLocation(NPC, -100.01, -4.24, 110.09, 2, math.random(8,15))
- MovementLoopAddLocation(NPC, -100.01, -4.24, 110.09, 2, 0)
- end
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