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- --[[
- Script Name : ItemScripts/LaserGoggles.lua
- Script Purpose :
- Script Author : fearfx
- Script Date : 6/15/2016
- Script Notes :
- --]]
- function used(Item, Player)
- local target = GetTarget(Player)
- if target ~= nil and IsEntity(target) then
- local encounter = GetEncounter(target)
- if encounter ~= nil then
- doDamage(Player, target, damage)
- else
- doDamage(Player, target, damage)
- end
- end
- end
- function doDamage(Player, Target, damage)
- local damage = math.floor(((GetHP(Target) / 100) * 50) + GetHP(Target))
- ProcDamage(Player, Target, " Dev AE Slay", 4, damage)
- end
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