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- --[[
- Script Name : CarePackageforBlarton.lua
- Script Purpose : Handles the quest, "Care Package for Blarton"
- Script Author : geordie0511
- Script Date : 14.03.2019
- Script Notes :
- Zone : Antonica
- Quest Giver :
- Preceded by : Killing with Kindness, One Barbarian at a Time
- Followed by : Spicy Meat Pie
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "I must find Blarton Blumble.", 1, "Matsy asked me to take these cookies to Blarton. He resides in Windstalker Village.", 2556, 120163)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I have delivered the cookies to Blarton Blumble.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I took Blarton the cookies from Matsy.")
- AddQuestStepChat(Quest, 2, "I should return to Matsy.", 1, "I need to go back and let Matsy know that her cousin enjoyed the cookies.", 2556, 120280)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "Matsy gave me cookies for my trouble. Yum!")
- UpdateQuestTaskGroupDescription(Quest, 2, "I told Matsy that Blarton got his cookies.")
- UpdateQuestDescription(Quest, "The cookies seemed to make Blarton a much happier halfling.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
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