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- --[[
- Script Name : ItemScripts/acarvedorcaxe.lua
- Script Author : Premierio015
- Script Date : 2021.06.25 07:06:22
- Script Purpose :
- :
- --]]
- local AnAxesRevenge = 5262
- function examined(Item, Player)
- if CanReceiveQuest(Player,AnAxesRevenge) then
- Dialog1(Item,Player)
- else
- conversation = CreateConversation()
- AddConversationOption(conversation, "[Keep the axe]")
- AddConversationOption(conversation, "[Toss the axe to the ground]", "QuestFinish")
- StartDialogConversation(conversation, 2, Item, Player, "This axe is familiar to you, but the orcish runes do not respond to your touch.")
- end
- end
- function Dialog1(Item,Player)
- conversation = CreateConversation()
- if CanReceiveQuest(Player,AnAxesRevenge) then
- AddConversationOption(conversation, "[Run your fingers over the markings]", "Dialog2")
- end
- AddConversationOption(conversation, "[Put the axe away]", "CloseItemConversation")
- if HasLanguage(Player, 17) then
- StartDialogConversation(conversation, 2, Item, Player, "This axe has orcish written across its surface. The markings look recent. You read \n\"Betrayed!\nThier blood will be mine.\n Revenge. Cleave. Restore Honor.\"")
- else
- StartDialogConversation(conversation, 2, Item, Player, "This orcish looking axe has scratch marks along its face. The markings look recent.")
- end
- end
- function Dialog2(Item,Player)
- conversation = CreateConversation()
- if CanReceiveQuest(Player,AnAxesRevenge) then
- AddConversationOption(conversation, "My rage calls for orc blood!", "Offer")
- end
- AddConversationOption(conversation, "[Put the axe away]", "CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "Images flood your mind of an orc cast out of its clan, betrayed by those trusted for the sake of power. A sense of rage and injustice envelopes your thoughts.\n\nOne word drapes over all other thoughts,\"Revenge\".")
- end
- function Offer(Item,Player)
- if CanReceiveQuest(Player,AnAxesRevenge) then
- OfferQuest(nil,Player,AnAxesRevenge)
- end
- CloseItemConversation(Item,Player)
- end
- function QuestFinish(Item,Player)
- CloseItemConversation(Item,Player)
- if HasItem(Player,1335) then
- RemoveItem(Player,1335,1)
- end
- end
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