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- --[[
- Script Name : SpawnScripts/ElddarGrove/MusicianZwena.lua
- Script Purpose : Musician Zwena
- Script Author : Dorbin
- Script Date : 2022.05.09
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- local Message = 5525
- function spawn(NPC)
- SetInfoStructString(NPC, "action_state", "orate")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- if GetFactionAmount(Spawn,11) <0 then
- PlayFlavor(NPC, "", "", "glare", 0, 0, Spawn)
- else
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1035.mp3", "", "", 0, 0, Spawn)
- if GetQuestStep(Spawn,Message)==1 then
- AddConversationOption(conversation, "I'd love to hear a song, but I'm here to give you a note from Lunaru.","Message1")
- end
- AddConversationOption(conversation, "Not today, thanks.", "dlg_2_1")
- StartConversation(conversation, NPC, Spawn, "Perhaps I could entertain you with a song?")
-
- end
- end
- function Message1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "thanks", 0, 0, Spawn)
- AddConversationOption(conversation, "I'm sure he will make time for you.","Message2")
- StartConversation(conversation, NPC, Spawn, "Mmmm, thank you... I do so hope he can get away from his studies tonight.")
- end
- function Message2(NPC, Spawn)
- SetStepComplete(Spawn,Message,1)
- FaceTarget(NPC, Spawn)
- end
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