1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859 |
- --[[
- Script Name : grave_scorpius4_1.lua
- Script Purpose : Waypoint Path for grave_scorpius4_1.lua
- Script Author : Devn00b
- Script Date : 06/26/2020 05:19:49 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 6
- local hp1 = 680
- local power1 = 205
- local difficulty2 = 6
- local hp2 = 795
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 211.62, -6.86, -79.19, 2, 0)
- MovementLoopAddLocation(NPC, 207.87, -6.95, -92.03, 2, 0)
- MovementLoopAddLocation(NPC, 190.68, -6.82, -92.33, 2, 0)
- MovementLoopAddLocation(NPC, 196.53, -7.03, -89.79, 2, 0)
- MovementLoopAddLocation(NPC, 198.37, -6.31, -69.78, 2, 0)
- MovementLoopAddLocation(NPC, 198.41, -6.99, -57.12, 2, 0)
- MovementLoopAddLocation(NPC, 213.74, -6.88, -56.22, 2, 0)
- MovementLoopAddLocation(NPC, 232.46, -6.45, -39.62, 2, 0)
- MovementLoopAddLocation(NPC, 256.21, -6.91, -38.48, 2, 0)
- MovementLoopAddLocation(NPC, 232.46, -6.45, -39.62, 2, 0)
- MovementLoopAddLocation(NPC, 213.74, -6.88, -56.22, 2, 0)
- MovementLoopAddLocation(NPC, 198.41, -6.99, -57.12, 2, 0)
- MovementLoopAddLocation(NPC, 198.37, -6.31, -69.78, 2, 0)
- MovementLoopAddLocation(NPC, 196.53, -7.03, -89.79, 2, 0)
- MovementLoopAddLocation(NPC, 190.68, -6.82, -92.33, 2, 0)
- MovementLoopAddLocation(NPC, 207.87, -6.95, -92.03, 2, 0)
- MovementLoopAddLocation(NPC, 211.62, -6.86, -79.19, 2, 0)
- end
|