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Level6Difficulty2skeleton.lua 1.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/Generic/Level6Difficulty2skeleton.lua
  3. Script Purpose : Level set to 6 and and difficulty to 2
  4. Script Author : Rylec, PlayFlavor by premierio015
  5. Script Date : 04-19-2020 02:18:22
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. SpawnSet(NPC, "level", "6")
  10. SpawnSet(NPC, "difficulty", "2")
  11. end
  12. function hailed(NPC, Spawn)
  13. FaceTarget(NPC, Spawn)
  14. end
  15. function respawn(NPC)
  16. spawn(NPC)
  17. end
  18. function aggro(NPC, Spawn)
  19. math.randomseed(os.time())
  20. local choice = math.random (1,3)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn)
  25. else
  26. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn)
  27. end
  28. end
  29. function death(NPC, Spawn)
  30. math.randomseed(os.time())
  31. local choice = math.random(1,2)
  32. if choice == 1 then
  33. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn)
  34. else
  35. PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn)
  36. end
  37. end