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alargecoastalcrab430487.lua 2.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/alargecoastalcrab430487.lua
  3. Script Purpose : Waypoint Path for alargecoastalcrab430487.lua
  4. Script Author : Rylec
  5. Script Date : 11-16-2019 08:13:28
  6. Script Notes : Locations collected from Live and modified to avoid spawn stacking
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -107.54, -6.46, 22.02, 2, math.random(10, 16))
  18. -- MovementLoopAddLocation(NPC, -97.1, -9.9, 29.15, 2, 0)
  19. MovementLoopAddLocation(NPC, -97.15, -9.85, 29.2, 2, math.random(16, 24))
  20. MovementLoopAddLocation(NPC, -100.39, -8.96, 21.68, 2, 0)
  21. MovementLoopAddLocation(NPC, -112.39, -8.05, 20.44, 2, 0)
  22. MovementLoopAddLocation(NPC, -115.6, -9.44, 20.76, 2, 0)
  23. -- MovementLoopAddLocation(NPC, -116.38, -9.82, 19.96, 2, 0)
  24. MovementLoopAddLocation(NPC, -116.33, -9.77, 20.01, 2, math.random(16, 24))
  25. MovementLoopAddLocation(NPC, -114.53, -8.93, 21.23, 2, 0)
  26. MovementLoopAddLocation(NPC, -101.77, -8.46, 21.91, 2, 0)
  27. MovementLoopAddLocation(NPC, -99.8, -8.46, 22.69, 2, 0)
  28. -- MovementLoopAddLocation(NPC, -96.86, -10.24, 27.97, 2, 0)
  29. MovementLoopAddLocation(NPC, -96.96, -10.19, 27.99, 2, math.random(16, 24))
  30. MovementLoopAddLocation(NPC, -108.51, -5.96, 29.11, 2, 0)
  31. MovementLoopAddLocation(NPC, -114.91, -8.15, 37.33, 2, 0)
  32. -- MovementLoopAddLocation(NPC, -117.24, -9.62, 38.75, 2, 0)
  33. MovementLoopAddLocation(NPC, -117.14, -9.57, 38.73, 2, math.random(16, 24))
  34. -- MovementLoopAddLocation(NPC, -97.27, -9.8, 30.37, 2, 0)
  35. MovementLoopAddLocation(NPC, -97.37, -9.75, 30.42, 2, math.random(16, 24))
  36. MovementLoopAddLocation(NPC, -101.33, -8.93, 31.85, 2, 0)
  37. -- MovementLoopAddLocation(NPC, -103.15, -9.61, 35.16, 2, 0)
  38. MovementLoopAddLocation(NPC, -103.2, -9.56, 35.11, 2, math.random(16, 24))
  39. -- MovementLoopAddLocation(NPC, -115.95, -9.7, 20.14, 2, 0)
  40. MovementLoopAddLocation(NPC, -115.9, -9.65, 20.19, 2, math.random(16, 24))
  41. -- MovementLoopAddLocation(NPC, -102.43, -9.58, 34.28, 2, 0)
  42. MovementLoopAddLocation(NPC, -102.38, -9.53, 34.2, 2, math.random(16, 24))
  43. MovementLoopAddLocation(NPC, -100.16, -8.25, 28.86, 2, 0)
  44. -- MovementLoopAddLocation(NPC, -96.91, -9.83, 27.96, 2, 0)
  45. MovementLoopAddLocation(NPC, -96.96, -9.78, 27.99, 2, math.random(16, 24))
  46. MovementLoopAddLocation(NPC, -102.45, -8.18, 30.51, 2, 0)
  47. MovementLoopAddLocation(NPC, -110.2, -6.55, 33.46, 2, 0)
  48. -- MovementLoopAddLocation(NPC, -113.39, -9.66, 42.43, 2, 0)
  49. MovementLoopAddLocation(NPC, -113.37, -9.61, 42.33, 2, math.random(16, 24))
  50. -- MovementLoopAddLocation(NPC, -107.64, -6.46, 21.97, 2, 0)
  51. end