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Dancer.lua 34 KB

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  1. --[[
  2. Script Name : SpawnScripts/Antonica/Dancer.lua
  3. Script Purpose : Dancer
  4. Script Author : John Adams
  5. Script Date : 2016.09.03
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. conversation = CreateConversation()
  21. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  22. AddConversationOption(conversation, "I tried my best, but their numbers are strong.", "dlg_0_1")
  23. AddConversationOption(conversation, "You so quickly forget the world's greatest adventurer.")
  24. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  25. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  26. if convo==1 then
  27. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  28. AddConversationOption(conversation, "I tried my best, but their numbers are strong.", "dlg_1_1")
  29. AddConversationOption(conversation, "You so quickly forget the world's greatest adventurer.")
  30. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  31. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  32. end
  33. if convo==2 then
  34. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  35. AddConversationOption(conversation, "I tried my best, but their numbers are strong.", "dlg_2_1")
  36. AddConversationOption(conversation, "You so quickly forget the world's greatest adventurer.")
  37. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  38. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  39. end
  40. if convo==3 then
  41. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  42. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_3_1")
  43. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  44. end
  45. if convo==4 then
  46. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  47. AddConversationOption(conversation, "Sighard gave me this special arrow.", "dlg_4_1")
  48. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  49. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  50. end
  51. if convo==5 then
  52. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  53. AddConversationOption(conversation, "The arrow is in the training dummy.", "dlg_5_1")
  54. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  55. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  56. end
  57. if convo==6 then
  58. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  59. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_6_1")
  60. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  61. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  62. end
  63. if convo==7 then
  64. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  65. AddConversationOption(conversation, "The arrow is in the training dummy.", "dlg_7_1")
  66. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  67. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  68. end
  69. if convo==8 then
  70. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  71. AddConversationOption(conversation, "I tried my best, but their numbers are strong.", "dlg_8_1")
  72. AddConversationOption(conversation, "You so quickly forget the world's greatest adventurer.")
  73. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  74. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  75. end
  76. if convo==9 then
  77. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  78. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_9_1")
  79. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  80. end
  81. if convo==13 then
  82. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  83. AddConversationOption(conversation, "I tried my best, but their numbers are strong.", "dlg_13_1")
  84. AddConversationOption(conversation, "You so quickly forget the world's greatest adventurer.")
  85. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  86. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  87. end
  88. if convo==19 then
  89. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  90. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_19_1")
  91. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  92. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  93. end
  94. if convo==20 then
  95. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  96. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_20_1")
  97. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  98. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  99. end
  100. if convo==21 then
  101. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  102. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_21_1")
  103. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  104. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  105. end
  106. if convo==22 then
  107. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  108. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_22_1")
  109. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  110. end
  111. if convo==30 then
  112. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  113. AddConversationOption(conversation, "Sighard gave me this special arrow.", "dlg_30_1")
  114. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  115. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  116. end
  117. if convo==31 then
  118. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  119. AddConversationOption(conversation, "Sighard gave me this special arrow.", "dlg_31_1")
  120. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  121. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  122. end
  123. if convo==32 then
  124. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  125. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_32_1")
  126. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  127. end
  128. if convo==33 then
  129. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  130. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_33_1")
  131. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  132. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  133. end
  134. if convo==35 then
  135. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  136. AddConversationOption(conversation, "Sighard gave me this special arrow.", "dlg_35_1")
  137. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  138. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  139. end
  140. if convo==36 then
  141. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  142. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_36_1")
  143. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  144. end
  145. if convo==37 then
  146. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  147. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_37_1")
  148. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  149. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  150. end
  151. if convo==39 then
  152. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  153. AddConversationOption(conversation, "Sighard gave me this special arrow.", "dlg_39_1")
  154. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  155. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  156. end
  157. if convo==42 then
  158. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  159. AddConversationOption(conversation, "The arrow is in the training dummy.", "dlg_42_1")
  160. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  161. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  162. end
  163. if convo==59 then
  164. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  165. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_59_1")
  166. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  167. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  168. end
  169. if convo==60 then
  170. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  171. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_60_1")
  172. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  173. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  174. end
  175. if convo==61 then
  176. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  177. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_61_1")
  178. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  179. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  180. end
  181. if convo==62 then
  182. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  183. AddConversationOption(conversation, "I am a bit of an adventurer and a bit of an explorer.", "dlg_62_1")
  184. AddConversationOption(conversation, "I cannot chat now. Farewell.")
  185. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  186. end
  187. if convo==63 then
  188. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  189. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_63_1")
  190. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  191. end
  192. if convo==66 then
  193. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona000.mp3", "", "", 2049178803, 173582214, Spawn)
  194. AddConversationOption(conversation, "I cannot chat now. Farewell.", "dlg_66_1")
  195. StartConversation(conversation, NPC, Spawn, "You must be an adventurer who's new to these parts. Who else would brave the wilds so far from the watchful eye of the Qeynos Guard?")
  196. end
  197. end
  198. function dlg_1_1(NPC, Spawn)
  199. FaceTarget(NPC, Spawn)
  200. conversation = CreateConversation()
  201. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona008.mp3", "", "", 3282299207, 1917374337, Spawn)
  202. AddConversationOption(conversation, "They will know me when I rid the woods of them!")
  203. StartConversation(conversation, NPC, Spawn, "Forget the world's greatest? I think not, but your name may have slipped my mind. Ha! Fear not, my brave courier. The gnolls of Archer Woods are the only ones near here that have yet to know your name.")
  204. end
  205. function dlg_2_1(NPC, Spawn)
  206. FaceTarget(NPC, Spawn)
  207. conversation = CreateConversation()
  208. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona010.mp3", "", "", 3182250399, 3459878429, Spawn)
  209. AddConversationOption(conversation, "Thank you, Dancer.", "dlg_2_2")
  210. StartConversation(conversation, NPC, Spawn, "Your best is all that we ask. I shall reward you for servicing what remains of Archer Woods. I shall mention your name among my friends.")
  211. end
  212. function dlg_2_2(NPC, Spawn)
  213. FaceTarget(NPC, Spawn)
  214. conversation = CreateConversation()
  215. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona011.mp3", "", "", 2906971481, 4178549824, Spawn)
  216. AddConversationOption(conversation, "Is your name really Dancer?", "dlg_2_3")
  217. AddConversationOption(conversation, "Thank you, Dancer.")
  218. StartConversation(conversation, NPC, Spawn, "By the way, courier, Sighard asked me about you. He wishes to speak with you.")
  219. end
  220. function dlg_3_1(NPC, Spawn)
  221. FaceTarget(NPC, Spawn)
  222. conversation = CreateConversation()
  223. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona003.mp3", "", "", 1306460538, 3525298419, Spawn)
  224. AddConversationOption(conversation, "What is this arrow?", "dlg_3_2")
  225. AddConversationOption(conversation, "I shall do as requested.")
  226. StartConversation(conversation, NPC, Spawn, "Now, can you take that arrow and apply it to a training dummy in Archer Woods? Search for the dummy with the symbol of a golden tree and green arrow.")
  227. end
  228. function dlg_3_2(NPC, Spawn)
  229. FaceTarget(NPC, Spawn)
  230. conversation = CreateConversation()
  231. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona004.mp3", "", "", 2295000938, 2111794040, Spawn)
  232. AddConversationOption(conversation, "I understand.", "dlg_3_3")
  233. StartConversation(conversation, NPC, Spawn, "The arrow is a special marker for some friends of mine.")
  234. end
  235. function dlg_4_1(NPC, Spawn)
  236. FaceTarget(NPC, Spawn)
  237. conversation = CreateConversation()
  238. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona003.mp3", "", "", 1306460538, 3525298419, Spawn)
  239. AddConversationOption(conversation, "What is this arrow?", "dlg_4_2")
  240. AddConversationOption(conversation, "I shall do as requested.")
  241. StartConversation(conversation, NPC, Spawn, "Now, can you take that arrow and apply it to a training dummy in Archer Woods? Search for the dummy with the symbol of a golden tree and green arrow.")
  242. end
  243. function dlg_4_2(NPC, Spawn)
  244. FaceTarget(NPC, Spawn)
  245. conversation = CreateConversation()
  246. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona004.mp3", "", "", 2295000938, 2111794040, Spawn)
  247. AddConversationOption(conversation, "I understand.", "dlg_4_3")
  248. StartConversation(conversation, NPC, Spawn, "The arrow is a special marker for some friends of mine.")
  249. end
  250. function dlg_5_1(NPC, Spawn)
  251. FaceTarget(NPC, Spawn)
  252. conversation = CreateConversation()
  253. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona005.mp3", "", "", 3454016717, 1472655172, Spawn)
  254. AddConversationOption(conversation, "I did not see any Trusaris.", "dlg_5_2")
  255. AddConversationOption(conversation, "Farewell.")
  256. StartConversation(conversation, NPC, Spawn, "Thank you, courier. I trust you have done as I requested. If not, Trusaris will tell me. He sees all in Archer Woods, including your every step.")
  257. end
  258. function dlg_5_2(NPC, Spawn)
  259. FaceTarget(NPC, Spawn)
  260. conversation = CreateConversation()
  261. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona006.mp3", "", "", 4166511705, 1130362343, Spawn)
  262. AddConversationOption(conversation, "I will help clear his home.", "dlg_5_3")
  263. StartConversation(conversation, NPC, Spawn, "Trusaris is the great oak of Archer Woods. He has lived in these hills for many ages. He has seen much grief in his lifetime. Now gnolls are taking over what is left of his home.")
  264. end
  265. function dlg_5_3(NPC, Spawn)
  266. FaceTarget(NPC, Spawn)
  267. conversation = CreateConversation()
  268. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona009.mp3", "", "", 2472618059, 207846586, Spawn)
  269. AddConversationOption(conversation, "I shall do my best.", "dlg_5_4")
  270. StartConversation(conversation, NPC, Spawn, "You think you can clear all of Archer Woods? I doubt that, but I would be glad to see you try, as would Trusaris.")
  271. end
  272. function dlg_6_1(NPC, Spawn)
  273. FaceTarget(NPC, Spawn)
  274. conversation = CreateConversation()
  275. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  276. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_6_2")
  277. AddConversationOption(conversation, "I cannot assist. Farewell.")
  278. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  279. end
  280. function dlg_6_2(NPC, Spawn)
  281. FaceTarget(NPC, Spawn)
  282. conversation = CreateConversation()
  283. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona002.mp3", "", "", 4018838958, 826695955, Spawn)
  284. AddConversationOption(conversation, "I will find Sighard and see that he gets the note.", "dlg_6_3")
  285. StartConversation(conversation, NPC, Spawn, "I prefer the term frontierslady, but who am I to argue with a legendary adventurer. Please take this note to Sighard Sayer, proprietor of Sayer's Outfitters, the frontier trading post just to the north of here.")
  286. end
  287. function dlg_7_1(NPC, Spawn)
  288. FaceTarget(NPC, Spawn)
  289. conversation = CreateConversation()
  290. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona005.mp3", "", "", 3454016717, 1472655172, Spawn)
  291. AddConversationOption(conversation, "I did not see any Trusaris.", "dlg_7_2")
  292. AddConversationOption(conversation, "Farewell.")
  293. StartConversation(conversation, NPC, Spawn, "Thank you, courier. I trust you have done as I requested. If not, Trusaris will tell me. He sees all in Archer Woods, including your every step.")
  294. end
  295. function dlg_7_2(NPC, Spawn)
  296. FaceTarget(NPC, Spawn)
  297. conversation = CreateConversation()
  298. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona006.mp3", "", "", 4166511705, 1130362343, Spawn)
  299. AddConversationOption(conversation, "I will help clear his home.", "dlg_7_3")
  300. StartConversation(conversation, NPC, Spawn, "Trusaris is the great oak of Archer Woods. He has lived in these hills for many ages. He has seen much grief in his lifetime. Now gnolls are taking over what is left of his home.")
  301. end
  302. function dlg_7_3(NPC, Spawn)
  303. FaceTarget(NPC, Spawn)
  304. conversation = CreateConversation()
  305. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona009.mp3", "", "", 2472618059, 207846586, Spawn)
  306. AddConversationOption(conversation, "I shall do my best.", "dlg_7_4")
  307. StartConversation(conversation, NPC, Spawn, "You think you can clear all of Archer Woods? I doubt that, but I would be glad to see you try, as would Trusaris.")
  308. end
  309. function dlg_8_1(NPC, Spawn)
  310. FaceTarget(NPC, Spawn)
  311. conversation = CreateConversation()
  312. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona010.mp3", "", "", 3182250399, 3459878429, Spawn)
  313. AddConversationOption(conversation, "Thank you, Dancer.", "dlg_8_2")
  314. StartConversation(conversation, NPC, Spawn, "Your best is all that we ask. I shall reward you for servicing what remains of Archer Woods. I shall mention your name among my friends.")
  315. end
  316. function dlg_8_2(NPC, Spawn)
  317. FaceTarget(NPC, Spawn)
  318. conversation = CreateConversation()
  319. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona011.mp3", "", "", 2906971481, 4178549824, Spawn)
  320. AddConversationOption(conversation, "Is your name really Dancer?", "dlg_8_3")
  321. AddConversationOption(conversation, "Thank you, Dancer.")
  322. StartConversation(conversation, NPC, Spawn, "By the way, courier, Sighard asked me about you. He wishes to speak with you.")
  323. end
  324. function dlg_8_3(NPC, Spawn)
  325. FaceTarget(NPC, Spawn)
  326. conversation = CreateConversation()
  327. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona007.mp3", "", "", 1777708143, 1227602978, Spawn)
  328. AddConversationOption(conversation, "Farewell, Dancer.", "dlg_8_4")
  329. StartConversation(conversation, NPC, Spawn, "There was a dark time in my life when dancing was not a thing of joy, but a subjugated torment. It is a time I choose not to recall. But Dancer is my name among my new circle of friends, friends you may some day meet.")
  330. end
  331. function dlg_13_1(NPC, Spawn)
  332. FaceTarget(NPC, Spawn)
  333. conversation = CreateConversation()
  334. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona010.mp3", "", "", 3182250399, 3459878429, Spawn)
  335. AddConversationOption(conversation, "Thank you, Dancer.", "dlg_13_2")
  336. StartConversation(conversation, NPC, Spawn, "Your best is all that we ask. I shall reward you for servicing what remains of Archer Woods. I shall mention your name among my friends.")
  337. end
  338. function dlg_13_2(NPC, Spawn)
  339. FaceTarget(NPC, Spawn)
  340. conversation = CreateConversation()
  341. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona011.mp3", "", "", 2906971481, 4178549824, Spawn)
  342. AddConversationOption(conversation, "Is your name really Dancer?", "dlg_13_3")
  343. AddConversationOption(conversation, "Thank you, Dancer.")
  344. StartConversation(conversation, NPC, Spawn, "By the way, courier, Sighard asked me about you. He wishes to speak with you.")
  345. end
  346. function dlg_13_3(NPC, Spawn)
  347. FaceTarget(NPC, Spawn)
  348. conversation = CreateConversation()
  349. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona007.mp3", "", "", 1777708143, 1227602978, Spawn)
  350. AddConversationOption(conversation, "Farewell, Dancer.", "dlg_13_4")
  351. StartConversation(conversation, NPC, Spawn, "There was a dark time in my life when dancing was not a thing of joy, but a subjugated torment. It is a time I choose not to recall. But Dancer is my name among my new circle of friends, friends you may some day meet.")
  352. end
  353. function dlg_20_1(NPC, Spawn)
  354. FaceTarget(NPC, Spawn)
  355. conversation = CreateConversation()
  356. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  357. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_20_2")
  358. AddConversationOption(conversation, "I cannot assist. Farewell.")
  359. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  360. end
  361. function dlg_21_1(NPC, Spawn)
  362. FaceTarget(NPC, Spawn)
  363. conversation = CreateConversation()
  364. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  365. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_21_2")
  366. AddConversationOption(conversation, "I cannot assist. Farewell.")
  367. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  368. end
  369. function dlg_21_2(NPC, Spawn)
  370. FaceTarget(NPC, Spawn)
  371. conversation = CreateConversation()
  372. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona002.mp3", "", "", 4018838958, 826695955, Spawn)
  373. AddConversationOption(conversation, "I will find Sighard and see that he gets the note.", "dlg_21_3")
  374. StartConversation(conversation, NPC, Spawn, "I prefer the term frontierslady, but who am I to argue with a legendary adventurer. Please take this note to Sighard Sayer, proprietor of Sayer's Outfitters, the frontier trading post just to the north of here.")
  375. end
  376. function dlg_31_1(NPC, Spawn)
  377. FaceTarget(NPC, Spawn)
  378. conversation = CreateConversation()
  379. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona003.mp3", "", "", 1306460538, 3525298419, Spawn)
  380. AddConversationOption(conversation, "What is this arrow?", "dlg_31_2")
  381. AddConversationOption(conversation, "I shall do as requested.")
  382. StartConversation(conversation, NPC, Spawn, "Now, can you take that arrow and apply it to a training dummy in Archer Woods? Search for the dummy with the symbol of a golden tree and green arrow.")
  383. end
  384. function dlg_33_1(NPC, Spawn)
  385. FaceTarget(NPC, Spawn)
  386. conversation = CreateConversation()
  387. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  388. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_33_2")
  389. AddConversationOption(conversation, "I cannot assist. Farewell.")
  390. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  391. end
  392. function dlg_33_2(NPC, Spawn)
  393. FaceTarget(NPC, Spawn)
  394. conversation = CreateConversation()
  395. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona002.mp3", "", "", 4018838958, 826695955, Spawn)
  396. AddConversationOption(conversation, "I will find Sighard and see that he gets the note.", "dlg_33_3")
  397. StartConversation(conversation, NPC, Spawn, "I prefer the term frontierslady, but who am I to argue with a legendary adventurer. Please take this note to Sighard Sayer, proprietor of Sayer's Outfitters, the frontier trading post just to the north of here.")
  398. end
  399. function dlg_35_1(NPC, Spawn)
  400. FaceTarget(NPC, Spawn)
  401. conversation = CreateConversation()
  402. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona003.mp3", "", "", 1306460538, 3525298419, Spawn)
  403. AddConversationOption(conversation, "What is this arrow?", "dlg_35_2")
  404. AddConversationOption(conversation, "I shall do as requested.")
  405. StartConversation(conversation, NPC, Spawn, "Now, can you take that arrow and apply it to a training dummy in Archer Woods? Search for the dummy with the symbol of a golden tree and green arrow.")
  406. end
  407. function dlg_35_2(NPC, Spawn)
  408. FaceTarget(NPC, Spawn)
  409. conversation = CreateConversation()
  410. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona004.mp3", "", "", 2295000938, 2111794040, Spawn)
  411. AddConversationOption(conversation, "I understand.", "dlg_35_3")
  412. StartConversation(conversation, NPC, Spawn, "The arrow is a special marker for some friends of mine.")
  413. end
  414. function dlg_37_1(NPC, Spawn)
  415. FaceTarget(NPC, Spawn)
  416. conversation = CreateConversation()
  417. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  418. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_37_2")
  419. AddConversationOption(conversation, "I cannot assist. Farewell.")
  420. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  421. end
  422. function dlg_37_2(NPC, Spawn)
  423. FaceTarget(NPC, Spawn)
  424. conversation = CreateConversation()
  425. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona002.mp3", "", "", 4018838958, 826695955, Spawn)
  426. AddConversationOption(conversation, "I will find Sighard and see that he gets the note.", "dlg_37_3")
  427. StartConversation(conversation, NPC, Spawn, "I prefer the term frontierslady, but who am I to argue with a legendary adventurer. Please take this note to Sighard Sayer, proprietor of Sayer's Outfitters, the frontier trading post just to the north of here.")
  428. end
  429. function dlg_39_1(NPC, Spawn)
  430. FaceTarget(NPC, Spawn)
  431. conversation = CreateConversation()
  432. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona003.mp3", "", "", 1306460538, 3525298419, Spawn)
  433. AddConversationOption(conversation, "What is this arrow?", "dlg_39_2")
  434. AddConversationOption(conversation, "I shall do as requested.")
  435. StartConversation(conversation, NPC, Spawn, "Now, can you take that arrow and apply it to a training dummy in Archer Woods? Search for the dummy with the symbol of a golden tree and green arrow.")
  436. end
  437. function dlg_39_2(NPC, Spawn)
  438. FaceTarget(NPC, Spawn)
  439. conversation = CreateConversation()
  440. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona004.mp3", "", "", 2295000938, 2111794040, Spawn)
  441. AddConversationOption(conversation, "I understand.", "dlg_39_3")
  442. StartConversation(conversation, NPC, Spawn, "The arrow is a special marker for some friends of mine.")
  443. end
  444. function dlg_42_1(NPC, Spawn)
  445. FaceTarget(NPC, Spawn)
  446. conversation = CreateConversation()
  447. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona005.mp3", "", "", 3454016717, 1472655172, Spawn)
  448. AddConversationOption(conversation, "I did not see any Trusaris.", "dlg_42_2")
  449. AddConversationOption(conversation, "Farewell.")
  450. StartConversation(conversation, NPC, Spawn, "Thank you, courier. I trust you have done as I requested. If not, Trusaris will tell me. He sees all in Archer Woods, including your every step.")
  451. end
  452. function dlg_42_2(NPC, Spawn)
  453. FaceTarget(NPC, Spawn)
  454. conversation = CreateConversation()
  455. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona006.mp3", "", "", 4166511705, 1130362343, Spawn)
  456. AddConversationOption(conversation, "I will help clear his home.", "dlg_42_3")
  457. StartConversation(conversation, NPC, Spawn, "Trusaris is the great oak of Archer Woods. He has lived in these hills for many ages. He has seen much grief in his lifetime. Now gnolls are taking over what is left of his home.")
  458. end
  459. function dlg_42_3(NPC, Spawn)
  460. FaceTarget(NPC, Spawn)
  461. conversation = CreateConversation()
  462. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona009.mp3", "", "", 2472618059, 207846586, Spawn)
  463. AddConversationOption(conversation, "I shall do my best.", "dlg_42_4")
  464. StartConversation(conversation, NPC, Spawn, "You think you can clear all of Archer Woods? I doubt that, but I would be glad to see you try, as would Trusaris.")
  465. end
  466. function dlg_60_1(NPC, Spawn)
  467. FaceTarget(NPC, Spawn)
  468. conversation = CreateConversation()
  469. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  470. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_60_2")
  471. AddConversationOption(conversation, "I cannot assist. Farewell.")
  472. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  473. end
  474. function dlg_61_1(NPC, Spawn)
  475. FaceTarget(NPC, Spawn)
  476. conversation = CreateConversation()
  477. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  478. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_61_2")
  479. AddConversationOption(conversation, "I cannot assist. Farewell.")
  480. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  481. end
  482. function dlg_62_1(NPC, Spawn)
  483. FaceTarget(NPC, Spawn)
  484. conversation = CreateConversation()
  485. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona001.mp3", "", "", 3474200771, 3431607508, Spawn)
  486. AddConversationOption(conversation, "I am always available to assist a frontiersman.", "dlg_62_2")
  487. AddConversationOption(conversation, "I cannot assist. Farewell.")
  488. StartConversation(conversation, NPC, Spawn, "Adventurer ... explorer ... how would you like to be a courier too?")
  489. end
  490. function dlg_62_2(NPC, Spawn)
  491. FaceTarget(NPC, Spawn)
  492. conversation = CreateConversation()
  493. PlayFlavor(NPC, "voiceover/english/verona/antonica/verona002.mp3", "", "", 4018838958, 826695955, Spawn)
  494. AddConversationOption(conversation, "I will find Sighard and see that he gets the note.", "dlg_62_3")
  495. StartConversation(conversation, NPC, Spawn, "I prefer the term frontierslady, but who am I to argue with a legendary adventurer. Please take this note to Sighard Sayer, proprietor of Sayer's Outfitters, the frontier trading post just to the north of here.")
  496. end