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- --[[
- Script Name : Quests/MultipleZones/bark_like_a_gnoll_classic.lua
- Script Author : Dorbin
- Script Date : 2022.05.29 01:05:00
- Script Notes : CLASSIC Version of quest. Gives Studied version of item that actually counts for update.
- Zone : MultipleZones
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepObtainItem(Quest, 1, "Hunt gnolls of Norrath for threat totems to study.", 5, 100, "I must collect and study more Chirannite Threat Totems from the gnolls of Norrath to learn the Gnollish language.", 860, 13525)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- if HasItem(Player, 4963) then
- RemoveItem(Player, 4963,1)
- end
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have a studied a Chirannite Threat Totem.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have learned Gnollish, language of the gnoll race.")
- if not HasLanguage(Player,18) then
- AddLanguage(Player, 18)
- SendMessage(Player, "You have learned the basics of the Gnollish language.", "White")
- end
- UpdateQuestDescription(Quest, "I have studied a great amount of gnoll runes written in both Norrathian and Gnollish. I now understand the language of the gnolls.")
- GiveQuestReward(Quest, Player)
- AddLanguage(Player, 18)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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