123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 |
- --[[
- Script Name : Quests/MultipleZones/claiming_the_goblish_tongue_classic.lua
- Script Author : Dorbin
- Script Date : 2022.05.29 02:05:36
- Script Purpose :
- Script Notes : CLASSIC Version of quest. Gives Studied version of item that actually counts for update.
- Zone : Language
- Quest Giver :
- Preceded by : None
- Followed by : None
- --]]
- function Init(Quest)
- AddQuestStepObtainItem(Quest, 1, "Hunt goblins of Norrath for territory markers to study.", 7, 100, "I must collect and study more territory markers from the goblins of Norrath to learn the goblin language.", 185, 13528)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- if HasItem(Player, 7832) then
- RemoveItem(Player, 7832,1)
- end
- CloseItemConversation(nil,Player)
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have a studied a goblin territory marker.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have learned Goblish, language of the goblin clans.")
- if not HasLanguage(Player,20) then
- AddLanguage(Player, 20)
- SendMessage(Player, "You have learned the basics of the Goblish language.", "White")
- end
- UpdateQuestDescription(Quest, "I have studied a great amount of territory markers written in both Norrathian and the goblin language. I now understand Goblish.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|