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- --[[
- Script Name : SpawnScripts/Classic_forest/arockadderRoam2.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.12 04:10:09
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local level3 = 7
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- local difficulty3 =6
- local hp3 = 200
- local power3 = 90
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- elseif Level == level3
- then
- SpawnSet(NPC, "difficulty", difficulty3)
- SpawnSet(NPC, "hp", hp3)
- SpawnSet(NPC, "power", power3)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 1029.24, -20.6, -605.15, 1, 0)
- MovementLoopAddLocation(NPC, 1024.65, -20.57, -606.07, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1024.65, -20.57, -606.07, 1, 0)
- MovementLoopAddLocation(NPC, 1027.29, -21.17, -603.02, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1027.29, -21.17, -603.02, 1, 0)
- MovementLoopAddLocation(NPC, 1027.01, -20.3, -606.72, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1027.01, -20.3, -606.72, 1, 0)
- MovementLoopAddLocation(NPC, 1031.39, -20.19, -606.71, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1031.39, -20.19, -606.71, 1, 0)
- MovementLoopAddLocation(NPC, 1029.24, -20.6, -605.15, 1, math.random(5,10))
- end
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