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- --[[
- Script Name : forager2.lua
- Script Purpose : Waypoint Path for forager2.lua
- Script Author : Devn00b
- Script Date : 05/12/2020 12:47:30 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -102.38, -0.08, -117.71, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -97.3, 0.47, -127.51, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -90.39, 0.46, -130.14, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -90.01, -0.06, -136.17, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -82.99, -0.1, -137.47, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -71.63, -0.12, -125.74, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -74.22, -0.09, -126.24, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -86.07, -0.09, -145.19, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -78.21, -0.03, -130.59, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -82.01, -0.09, -125.26, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -83.58, -0.11, -119.57, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -84.08, -0.03, -115.27, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -83.69, -0.11, -104.89, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -65.51, 0.07, -97.41, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -58.07, -0.08, -95.36, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -56.86, -0.07, -86.25, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -52.2, -0.06, -72.12, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -56.86, -0.07, -86.25, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -58.07, -0.08, -95.36, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -65.51, 0.07, -97.41, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -83.69, -0.11, -104.89, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -84.08, -0.03, -115.27, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -83.58, -0.11, -119.57, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -82.01, -0.09, -125.26, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -78.21, -0.03, -130.59, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -86.07, -0.09, -145.19, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -74.22, -0.09, -126.24, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -71.63, -0.12, -125.74, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -82.99, -0.1, -137.47, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -90.01, -0.06, -136.17, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -90.39, 0.46, -130.14, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -97.3, 0.47, -127.51, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -102.38, -0.08, -117.71, 2, math.random(0,10))
- end
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