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- --[[
- Script Name : SpawnScripts/DownBelow/forgotten_soul3060.lua
- Script Author : LordPazuzu
- Script Date : 2022.04.24 07:04:40
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 10
- local level2 = 9
- local difficulty1 = 6
- local hp1 = 370
- local power1 = 130
- local difficulty2 = 6
- local hp2 = 275
- local power2 = 110
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -190.24, 0, -31, 2, 0)
- MovementLoopAddLocation(NPC, -182.96, -0.09, -37.79, 2, 0)
- MovementLoopAddLocation(NPC, -184.09, -0.15, -41.19, 2, 0)
- MovementLoopAddLocation(NPC, -190.75, -0.09, -49.17, 2, 0)
- MovementLoopAddLocation(NPC, -191.14, -0.14, -54.12, 2, 0)
- MovementLoopAddLocation(NPC, -191.11, -0.11, -60.12, 2, 2)
- MovementLoopAddLocation(NPC, -199.69, -0.09, -60.34, 2, 7)
- MovementLoopAddLocation(NPC, -192.06, -0.08, -60.4, 2, 0)
- MovementLoopAddLocation(NPC, -191.16, -0.05, -67.81, 2, 0)
- MovementLoopAddLocation(NPC, -184.95, -0.08, -73.4, 2, 0)
- MovementLoopAddLocation(NPC, -176.7, -0.26, -73.16, 2, 0)
- MovementLoopAddLocation(NPC, -176.35, -0.24, -78.64, 2, 0)
- MovementLoopAddLocation(NPC, -179.35, -0.29, -86.67, 2, 0)
- MovementLoopAddLocation(NPC, -188.82, -0.05, -93.01, 2, 0)
- MovementLoopAddLocation(NPC, -203.06, 0.51, -93.19, 2, 0)
- MovementLoopAddLocation(NPC, -208.45, -0.09, -92.06, 2, 0)
- MovementLoopAddLocation(NPC, -216.99, -0.09, -84.24, 2, 0)
- MovementLoopAddLocation(NPC, -219.22, -0.04, -77.66, 2, 0)
- MovementLoopAddLocation(NPC, -219.84, 0.17, -65.21, 2, 5)
- MovementLoopAddLocation(NPC, -216.68, -0.02, -57.33, 2, 0)
- MovementLoopAddLocation(NPC, -212.45, -0.42, -49.58, 2, 0)
- MovementLoopAddLocation(NPC, -192.46, 0, -30.13, 2, 5)
- MovementLoopAddLocation(NPC, -190.24, 0, -31, 2, 0)
- end
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