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- --[[
- Script Name : shriller4.lua
- Script Purpose : Waypoint Path for shriller4.lua
- Script Author : Devn00b
- Script Date : 05/09/2020 10:22:34 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 110
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -12.59, 8.94, -0.5, 1, 0)
- MovementLoopAddLocation(NPC, -11.89, 8.7, 3.46, 1, 0)
- MovementLoopAddLocation(NPC, -7.33, 7.72, 8.71, 1, 0)
- MovementLoopAddLocation(NPC, -2.87, 7.03, 10.37, 1, 0)
- MovementLoopAddLocation(NPC, 1.99, 6.33, 11.9, 1, 0)
- MovementLoopAddLocation(NPC, 7.68, 5.25, 8.34, 1, 0)
- MovementLoopAddLocation(NPC, 10.62, 4.7, 5, 1, 0)
- MovementLoopAddLocation(NPC, 11.19, 4.16, 0.68, 1, 0)
- MovementLoopAddLocation(NPC, 10.53, 3.28, -5.35, 1, 0)
- MovementLoopAddLocation(NPC, 7.32, 2.69, -9.09, 1, 0)
- MovementLoopAddLocation(NPC, 2.14, 2, -10.99, 1, 0)
- MovementLoopAddLocation(NPC, -2.1, 2, -12.25, 1, 0)
- MovementLoopAddLocation(NPC, -10.34, 2, -6.92, 1, 0)
- MovementLoopAddLocation(NPC, -7.76, 2, -4.93, 1, 0)
- MovementLoopAddLocation(NPC, -1.8, -2.56, -1.17, 1, 0)
- MovementLoopAddLocation(NPC, -7.76, 2, -4.93, 1, 0)
- MovementLoopAddLocation(NPC, -10.34, 2, -6.92, 1, 0)
- MovementLoopAddLocation(NPC, -2.1, 2, -12.25, 1, 0)
- MovementLoopAddLocation(NPC, 2.14, 2, -10.99, 1, 0)
- MovementLoopAddLocation(NPC, 7.32, 2.69, -9.09, 1, 0)
- MovementLoopAddLocation(NPC, 10.53, 5.28, -5.35, 1, 0)
- MovementLoopAddLocation(NPC, 11.19, 4.16, 0.68, 1, 0)
- MovementLoopAddLocation(NPC, 10.62, 4.7, 5, 1, 0)
- MovementLoopAddLocation(NPC, 7.68, 5.25, 8.34, 1, 0)
- MovementLoopAddLocation(NPC, 1.99, 6.33, 11.9, 1, 0)
- MovementLoopAddLocation(NPC, -2.87, 7.03, 10.37, 1, 0)
- MovementLoopAddLocation(NPC, -7.33, 7.72, 8.71, 1, 0)
- MovementLoopAddLocation(NPC, -11.89, 8.7, 3.46, 1, 0)
- MovementLoopAddLocation(NPC, -12.59, 8.94, -0.5, 1, 0)
- end
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