Tanglmayn.lua 1.6 KB

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  1. --[[
  2. Script Name : SpawnScripts/Nettleville/Tanglmayn.lua
  3. Script Purpose : Tanglmayn <Combat Arts>
  4. Script Author : John Adams
  5. Script Date : 2008.09.24
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function LeaveRange(NPC, Spawn)
  14. end
  15. function hailed(NPC, Spawn)
  16. Talk(NPC, Spawn)
  17. end
  18. function Talk(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. local choice = math.random(1, 4)
  21. if choice == 1 then
  22. PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 3487732561, 2995138728, Spawn)
  23. elseif choice == 2 then
  24. PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile",509171300, 3181487898, Spawn)
  25. elseif choice == 3 then
  26. PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 591569637, 3640467043, Spawn)
  27. elseif choice == 4 then
  28. PlayFlavor(NPC, "voiceover/english/kerran_eco_good_1/ft/service/merchant/kerran_merchant_service_good_1_hail_gf_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 2213475197, 3871690614, Spawn)
  29. end
  30. end