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- --[[
- Script Name : tomb_vermin15.lua
- Script Purpose : Waypoint Path for tomb_vermin15.lua
- Script Author : Devn00b
- Script Date : 06/28/2020 06:27:10 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =12
- local level2 = 13
- local difficulty1 = 6
- local hp1 = 550
- local power1 = 185
- local difficulty2 = 6
- local hp2 = 680
- local power2 = 205
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 123.15, -2.52, -61.81, 2, 0)
- MovementLoopAddLocation(NPC, 95.71, 0.05, -63.23, 2, 0)
- MovementLoopAddLocation(NPC, 122.04, -2.5, -64.41, 2, 0)
- MovementLoopAddLocation(NPC, 143.76, -6.89, -43.4, 2, 0)
- MovementLoopAddLocation(NPC, 152.02, -7.01, -42.99, 2, 0)
- MovementLoopAddLocation(NPC, 152.53, -7.01, -49.58, 2, 0)
- MovementLoopAddLocation(NPC, 159.15, -7.01, -51.33, 2, 0)
- MovementLoopAddLocation(NPC, 164.12, -7.01, -51.05, 2, 0)
- MovementLoopAddLocation(NPC, 172.53, -7.01, -44.69, 2, 0)
- MovementLoopAddLocation(NPC, 177.56, -7.05, -44.68, 2, 0)
- MovementLoopAddLocation(NPC, 188.32, -6.99, -53.91, 2, 0)
- MovementLoopAddLocation(NPC, 214.68, -6.92, -55.46, 2, 0)
- MovementLoopAddLocation(NPC, 232.42, -6.45, -39.38, 2, 0)
- MovementLoopAddLocation(NPC, 246, -7.05, -38.18, 2, 0)
- MovementLoopAddLocation(NPC, 245.73, -6.51, -49.47, 2, 0)
- MovementLoopAddLocation(NPC, 237.38, -6.49, -62.35, 2, 0)
- MovementLoopAddLocation(NPC, 237.09, -6.86, -80.49, 2, 0)
- MovementLoopAddLocation(NPC, 238.24, -6.86, -81.43, 2, 0)
- MovementLoopAddLocation(NPC, 246.58, -6.86, -81.26, 2, 0)
- MovementLoopAddLocation(NPC, 247.03, -6.86, -97.15, 2, 0)
- MovementLoopAddLocation(NPC, 247.15, -6.86, -112.37, 2, 0)
- MovementLoopAddLocation(NPC, 235.06, -6.86, -112.25, 2, 0)
- MovementLoopAddLocation(NPC, 234.5, -6.86, -91.73, 2, 0)
- MovementLoopAddLocation(NPC, 221.43, -6.83, -91.84, 2, 0)
- MovementLoopAddLocation(NPC, 234.5, -6.86, -91.73, 2, 0)
- MovementLoopAddLocation(NPC, 235.06, -6.86, -112.25, 2, 0)
- MovementLoopAddLocation(NPC, 247.15, -6.86, -112.37, 2, 0)
- MovementLoopAddLocation(NPC, 247.03, -6.86, -97.15, 2, 0)
- MovementLoopAddLocation(NPC, 246.58, -6.86, -81.26, 2, 0)
- MovementLoopAddLocation(NPC, 238.24, -6.86, -81.43, 2, 0)
- MovementLoopAddLocation(NPC, 237.09, -6.86, -80.49, 2, 0)
- MovementLoopAddLocation(NPC, 237.38, -6.49, -62.35, 2, 0)
- MovementLoopAddLocation(NPC, 245.73, -6.51, -49.47, 2, 0)
- MovementLoopAddLocation(NPC, 246, -7.05, -38.18, 2, 0)
- MovementLoopAddLocation(NPC, 232.42, -6.45, -39.38, 2, 0)
- MovementLoopAddLocation(NPC, 214.68, -6.92, -55.46, 2, 0)
- MovementLoopAddLocation(NPC, 188.32, -6.99, -53.91, 2, 0)
- MovementLoopAddLocation(NPC, 177.56, -7.05, -44.68, 2, 0)
- MovementLoopAddLocation(NPC, 172.53, -7.01, -44.69, 2, 0)
- MovementLoopAddLocation(NPC, 164.12, -7.01, -51.05, 2, 0)
- MovementLoopAddLocation(NPC, 159.15, -7.01, -51.33, 2, 0)
- MovementLoopAddLocation(NPC, 152.53, -7.01, -49.58, 2, 0)
- MovementLoopAddLocation(NPC, 152.02, -7.01, -42.99, 2, 0)
- MovementLoopAddLocation(NPC, 143.76, -6.89, -43.4, 2, 0)
- MovementLoopAddLocation(NPC, 122.04, -2.5, -64.41, 2, 0)
- MovementLoopAddLocation(NPC, 95.71, 0.05, -63.23, 2, 0)
- MovementLoopAddLocation(NPC, 123.15, -2.52, -61.81, 2, 0)
- end
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